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0006915Dwarf FortressAdventure Mode -- Generalpublic2014-07-09 21:152014-07-15 13:41
Toady One 
Mac OS X 10.9.3 (13
0006915: Crash when starting adventurer in retired fortress
A couple times now I've attempted to be an adventurer in a fort I previously ran, however, upon starting, the game crashes instead with a big white box appearing.

I am not sure if this is happening on PC versions as well, but given other issues regarding retired fortresses, I would think so.
1. Select Adventure Mode

2. Create your dwarf.

3. Redo the background until your character hails from a fortress you recently retired.

4. Crash :D
No tags attached.
related to 0006995resolved Toady One Crash in adventure mode on dead world after trying to create 3rd adventurer 
has duplicate 0007064resolved Footkerchief Starting adventurer in civ of only player fort crashes game 
has duplicate 0006843resolved Toady One Crash when adventurer visits or gets near retired player fortress. 
has duplicate 0007312resolved Footkerchief Attempted to create an adventure that had their background starting in on of my retired fortresses. 
has duplicate 0007393resolved Footkerchief Crashes when I visit a retired fortress 
has duplicate 0007422resolved Footkerchief DF crashes when loading a retired fortress site. 
has duplicate 0007451resolved Toady One Crash/freeze when reclaiming fort and unretiring adventurer 
related to 0008721confirmed lethosor Dialog boxes can fail to display properly, leaving an undismissable "white box" (sometimes) and freezing DF 
Issue History
2014-07-09 21:15JoryFariceNew Issue
2014-07-11 08:36FootkerchiefRelationship addedrelated to 0006995
2014-07-11 08:44ArmokGoBNote Added: 0025763
2014-07-11 08:49FootkerchiefSummaryCannot start Adventure Mode in retired fortress => Cannot when starting adventurer in retired fortress
2014-07-11 08:49FootkerchiefSummaryCannot when starting adventurer in retired fortress => Crash when starting adventurer in retired fortress
2014-07-11 10:064maskwolfNote Added: 0025781
2014-07-11 10:28FootkerchiefRelationship addedhas duplicate 0007064
2014-07-11 10:28FootkerchiefNote Added: 0025790
2014-07-11 10:374maskwolfNote Added: 0025795
2014-07-11 10:414maskwolfIssue Monitored: 4maskwolf
2014-07-11 10:45FootkerchiefRelationship addedrelated to 0006843
2014-07-11 15:044maskwolfNote Added: 0025852
2014-07-12 08:54FootkerchiefNote Edited: 0025790bug_revision_view_page.php?bugnote_id=0025790#r9685
2014-07-12 16:01Toady OneNote Added: 0026040
2014-07-12 16:02JoryFariceNote Added: 0026041
2014-07-14 21:24FootkerchiefRelationship addedhas duplicate 0007312
2014-07-14 21:35FootkerchiefNote Added: 0026419
2014-07-14 21:36FootkerchiefNote Edited: 0026419bug_revision_view_page.php?bugnote_id=0026419#r9848
2014-07-15 12:13Toady OneNote Added: 0026518
2014-07-15 12:13Toady OneStatusnew => resolved
2014-07-15 12:13Toady OneFixed in Version => Next Version
2014-07-15 12:13Toady OneResolutionopen => fixed
2014-07-15 12:13Toady OneAssigned To => Toady One
2014-07-15 12:14Toady OneRelationship replacedhas duplicate 0006843
2014-07-15 13:414maskwolfIssue End Monitor: 4maskwolf
2014-07-16 14:35FootkerchiefRelationship addedhas duplicate 0007393
2014-07-17 10:43FootkerchiefRelationship addedhas duplicate 0007422
2014-07-18 08:51FootkerchiefRelationship addedhas duplicate 0007451
2015-01-10 13:20lethosorRelationship addedrelated to 0008721

2014-07-11 08:44   
This should be of "Crash" severity.
2014-07-11 10:06   
This happened to me, and I made a separate bug report because I can't seem to use google-fu very well, but it does not always seem to happen. I'm running some tests.
2014-07-11 10:28   
(edited on: 2014-07-12 08:54)
4maskwolf posted some saves at 0007064:
http://dffd.wimbli.com/file.php?id=8871 [^]
http://dffd.wimbli.com/file.php?id=8872 [^]

2014-07-11 10:37   
To follow up on those saves: trying to play as that adventurer that I retired to the fortress caused the game to crash.
2014-07-11 15:04   
Toady mentioned there were crashes related to low-pop necromancer towers 0006995: could this be the same low-pop problem?
Toady One   
2014-07-12 16:01   
I'm not able to reproduce this now, either with the posted method or with the saves, after some possibly related crash fixes. Those would be location/world dependent though, so we're probably wait-and-see with this for next time.
2014-07-12 16:02   
Wooooo, Toady! Getting work done! Hope that your fixes fix it then and thank you so much :)
2014-07-14 21:35   
(edited on: 2014-07-14 21:36)
I was able to reproduce this in 0.40.03 using a save posted by Wrbrgrgl at 0007312: http://dffd.wimbli.com/file.php?id=8980 [^]

Toady One   
2014-07-15 12:13   
I found two issues in the 0007312 save which would be either always or most always associated to retired forts, so hopefully this'll work for next time.