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0007013Dwarf FortressAdventure Mode -- Tradepublic2014-07-10 20:322016-10-13 09:31
shinziril 
Footkerchief 
normalminorrandom
confirmedopen 
x86 (Intel i5 4670k)Windows 7
0.40.02 
 
0007013: Some Adventure Mode shops don't accept coins/currency
Some shops in Adventure Mode have currency listed in their "trade goods" window. In said shops, using the "ask for currency" option will give you a range of 0-0. You can barter for the stacks of currency. However, it seems to be valued as if it wasn't valid currency for that civilization (I traded some giant cave spider silk trousers I got off a goblin for a shop's entire stack of 200 gold coins). Using the "offer currency" option will also give you a range of 0-0, regardless of where you obtained the currency (I had some gold coins from elsewhere in the civ, and also tried using the stack of 200 gold coins I got from that particular shop; neither work as currency).

Note that this is technically a duplicate of 0001284, but that issue was marked as resolved, so I am submitting this report to reopen the issue since I have proof it is still a problem.
Save file with me standing in the shop that demonstrates this bug: http://dffd.wimbli.com/file.php?id=8855 [^]
No tags attached.
related to 0001284resolved Toady One Some shops have their cash for sale 
has duplicate 0007058resolved Footkerchief ask/offer system doesnt detect coins 
has duplicate 0009317resolved Dwarfu Merchant takes my traded items and does not give his items in exchange 
Issue History
2014-07-10 20:32shinzirilNew Issue
2014-07-10 20:50newjrmint15Note Added: 0025673
2014-07-11 08:10FootkerchiefSummarySome Adventure Mode shops don't accept currency => Some Adventure Mode shops don't accept coins/currency
2014-07-11 08:11ArmokGoBNote Added: 0025755
2014-07-11 08:11FootkerchiefRelationship addedrelated to 0001284
2014-07-11 08:11FootkerchiefRelationship addedhas duplicate 0007058
2014-07-15 06:11mkieverNote Added: 0026457
2014-07-15 06:13mkieverIssue Monitored: mkiever
2014-07-20 20:17orangechickenNote Added: 0027095
2014-07-21 05:45MopsyIssue Monitored: Mopsy
2014-07-21 05:53lethosorNote Added: 0027124
2014-07-22 08:14orangechickenNote Added: 0027192
2014-07-22 08:17orangechickenNote Edited: 0027192bug_revision_view_page.php?bugnote_id=0027192#r10179
2014-07-22 08:20orangechickenNote Edited: 0027192bug_revision_view_page.php?bugnote_id=0027192#r10180
2014-07-22 08:20orangechickenIssue Monitored: orangechicken
2014-07-22 08:22orangechickenNote Edited: 0027192bug_revision_view_page.php?bugnote_id=0027192#r10181
2014-07-22 14:31mkieverNote Added: 0027245
2014-07-22 17:00lueNote Added: 0027256
2014-07-23 05:54mkieverNote Added: 0027301
2014-07-23 05:54mkieverNote Edited: 0027301bug_revision_view_page.php?bugnote_id=0027301#r10234
2014-07-23 12:29mkieverNote Added: 0027341
2014-07-23 13:12FootkerchiefNote Added: 0027344
2014-07-23 13:12FootkerchiefNote Edited: 0027344bug_revision_view_page.php?bugnote_id=0027344#r10263
2014-07-25 13:07HinaichigoNote Added: 0027536
2014-07-28 02:58orangechickenNote Added: 0027750
2014-08-05 21:38shinzirilNote Added: 0028416
2014-08-05 21:38shinzirilNote Edited: 0028416bug_revision_view_page.php?bugnote_id=0028416#r10847
2014-08-17 00:35jtgibsonNote Added: 0029160
2014-08-21 06:17mkieverNote Added: 0029408
2014-08-21 06:25FootkerchiefAssigned To => Footkerchief
2014-08-21 06:25FootkerchiefStatusnew => confirmed
2016-05-26 14:16DwarfuRelationship addedhas duplicate 0009317
2016-05-26 14:16DwarfuIssue Monitored: Hedede
2016-05-26 14:16DwarfuIssue Monitored: alcatraz
2016-10-13 09:31telloseeNote Added: 0035978
2017-06-08 19:33HuntthetrollIssue Monitored: Huntthetroll

Notes
(0025673)
newjrmint15   
2014-07-10 20:50   
i had one instance of this happen. and i was accused of theft for it.
(0025755)
ArmokGoB   
2014-07-11 08:11   
Can confirm that this has been a problem since 40.01.
(0026457)
mkiever   
2014-07-15 06:11   
I have an additional save file, if needed,
where this is at least very often the case.
(In fact I haven't met a normal shop in this world yet).
There is also a market where you only get "range 0-0",
but the market people do not have coins in their offer.
I also have encountered some fully equipped shops without owner in this world.
This world generated in 0.40.03

Thanks, Matthias.
(0027095)
orangechicken   
2014-07-20 20:17   
Interesting. I've never seen a shop where currency worked. The coins are always in the inventory for trade and asking for currency never works (gives 0-0 range).

Also, values of items are never shown. Related?
(0027124)
lethosor   
2014-07-21 05:53   
Reminder sent to: mkiever

A 0.40.03 save would be helpful, since the save given is from 0.40.02 and incompatible with the latest version.
(0027192)
orangechicken   
2014-07-22 08:14   
(edited on: 2014-07-22 08:22)
Here is a save from the OSX version of .04 wherein I've never seen a shop accept currency; also no item values are ever shown - related?:

http://ge.tt/5PHOl7p1/v/0 [^]

(0027245)
mkiever   
2014-07-22 14:31   
save on its way. waiting for dffd registration.
Matthias.
(0027256)
lue   
2014-07-22 17:00   
I've seen this too, the one or two times I've bothered going into a shop. If I recall, I had to trade a large amount of cash from my inventory (instead of through "offer currency") to make purchases.

orangechicken: to my knowledge, the trade window has never given the value of items (or at least since 0.34.11). I don't think it's related to this.
(0027301)
mkiever   
2014-07-23 05:54   
Finally, there it is:
http://dffd.wimbli.com/file.php?id=9123 [^]
You are on a market, where at least some merchants
have the "range 0 of 0" problem when trying 'a'/'o' commands.
To the north, 5th shop on the right, is a fully equipped
armor shop without keeper.
Some merchants have money, checked by looking in their pouches.

Matthias.

(0027341)
mkiever   
2014-07-23 12:29   
Just searched the bug database.
Cannot find a bug for shop without shopkeeper.
Shall I open a new separate bug ?

Matthias.
(0027344)
Footkerchief   
2014-07-23 13:12   
^^^ I don't know if that's a bug. The shopkeeper might be busy somewhere else. If the shopkeeper never comes back, that's probably a bug.

(0027536)
Hinaichigo   
2014-07-25 13:07   
Isn't there a concept of "foreign money" not being accepted? Like if you bring goblin coins to a human market.
(0027750)
orangechicken   
2014-07-28 02:58   
Would a 0.40.05 save exhibiting this behavior be useful?
(0028416)
shinziril   
2014-08-05 21:38   
Hinaichigo: you are correct. Even when the game is working correctly, money from one human civilization is no good in other human civilizations.

However, in this case, the money the shopkeepers hold is also considered no good, despite presumably being from the same civilization. Actually, that's a possible cause for the bug- their currency incorrectly being labeled foreign currency would produce this issue, although I'm sure there could be other causes.

(0029160)
jtgibson   
2014-08-17 00:35   
I think this issue is more complex than the coins being treated as valueless. I believe the ask for/offer "currency" feature is an outdated part of the interface that never got updated, and thus isn't quite relevant for the bug here.

The real problem, as far as I can tell, is that the currency is treated as too inconsequential for trade, using the "perhaps if you offered more items we could trade" feature that was designed to prevent you from buying out an entire caravan with a single barrel of prepared food.

I was able to trade for 1 turkey meat offering 2 silver coins (with [CURRENCY:SILVER:12] in my entity raws). However, if I attempted to purchase 2 turkey meat, then regardless of whether I offered 4 silver coins, 8 silver coins, or 20 silver coins, I was still prompted that I would need to give them more items.
(0029408)
mkiever   
2014-08-21 06:17   
I, too, guess that it's more complex.
I think there are also some side effects
from the new conversation items
which use the same interface
(exchange, give or take personal items/demand an item)

@orangechicken
my save from 0.40.03 still works in 0.40.09.
(0035978)
tellosee   
2016-10-13 09:31   
I've been playing version 43.05 and I am having this issue as well in adventure mode. It has happened in multiple worlds across multiple characters. In fact I am not seeing anything but 1 currency no matter where I go in any of the worlds.