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0000794Dwarf FortressAdventure Mode -- Conversationpublic2010-04-08 08:052015-12-26 10:56
BMacZero 
Footkerchief 
lowminoralways
closedduplicate 
0.31.01 
 
0000794: Megabeasts give their introduction speech multiple times
When moving out-of-sight of megabeasts (and presumably other creatures that do this sort of thing), if the megabeast moves back in sight again he gives his whole "... (slew Urist) ... (slew Cacame)" speech again.
Find a megabeast. Move out of sight of it, then move back in sight.
Can be especially annoying when you are trying to flee from them. Possibly they should only give their speech once each time you enter the site.
adventure mode, AI, speech
duplicate of 0000391resolved Toady One Notable Enemies constantly declaring their "Prepare to die" speeches 
Issue History
2010-04-08 08:05BMacZeroNew Issue
2010-04-08 10:06FootkerchiefRelationship addedduplicate of 0000391
2010-04-08 10:06FootkerchiefStatusnew => resolved
2010-04-08 10:06FootkerchiefResolutionopen => duplicate
2010-04-08 10:06FootkerchiefAssigned To => Footkerchief
2010-06-09 06:46Toady OneStatusresolved => closed
2011-03-10 09:45AOTag Attached: adventure mode
2011-03-10 09:45AOTag Attached: AI
2011-03-10 09:45AOTag Attached: Duplicate
2011-03-10 09:45AOTag Attached: speech
2015-12-26 10:56lethosorTag Detached: Duplicate

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