Dwarf Fortress Bug Tracker - Dwarf Fortress
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0008099Dwarf FortressDwarf Mode -- Invasionspublic2014-08-21 06:162020-12-20 17:04
Nevenrial 
Footkerchief 
normalmajoralways
confirmedreopened 
PCWindows 7Home edition
0.40.09 
 
0008099: Undead not pathing to fortress.
0007840 bug continues in this version. Undead take two steps forward then one back. Dwarfs close by do not cause a chase. Sometimes wild animals will trigger a chase. Afterwards the undead sometimes snap out of it and act normally but most times they do not.
Saves:
http://dffd.wimbli.com/file.php?id=9605 [^] (0.40.10)
http://dffd.wimbli.com/file.php?id=9679 [^] (0.40.11)
http://dffd.bay12games.com/file.php?id=10654 [^] (0.40.24)
No tags attached.
related to 0007570resolved Toady One Undead invaders do not path to fortress 
has duplicate 0008848resolved Footkerchief Undead, others will not path into fort 
related to 0007681resolved Loci Living and Undead Goblins attacking together peacefully but failing to path correctly 
related to 0008631confirmed Footkerchief Necromancer sieges arrive with living soldiers, results in lingering on map edge and other problems 
Issue History
2014-08-21 06:16NevenrialNew Issue
2014-08-21 06:22FootkerchiefRelationship addedrelated to 0007570
2014-08-21 06:23FootkerchiefNote Added: 0029409
2014-08-21 06:23FootkerchiefAssigned To => Footkerchief
2014-08-21 06:23FootkerchiefStatusnew => needs feedback
2014-09-04 05:17FootkerchiefNote Added: 0029928
2014-09-04 05:17FootkerchiefStatusneeds feedback => resolved
2014-09-04 05:17FootkerchiefResolutionopen => unable to reproduce
2014-09-04 08:04NevenrialNote Added: 0029932
2014-09-04 08:04NevenrialStatusresolved => needs feedback
2014-09-04 08:04NevenrialResolutionunable to reproduce => reopened
2014-09-12 14:15NevenrialNote Added: 0030142
2014-09-12 14:15NevenrialStatusneeds feedback => assigned
2014-11-09 23:37thraxariousNote Added: 0030937
2015-03-08 17:25iamblichosNote Added: 0032350
2015-03-29 08:00FootkerchiefRelationship addedhas duplicate 0008848
2015-03-29 08:00FootkerchiefStatusassigned => confirmed
2015-03-29 08:50lethosorAdditional Information Updatedbug_revision_view_page.php?rev_id=12995#r12995
2015-07-19 15:57iamblichosIssue Monitored: iamblichos
2015-07-19 15:57iamblichosNote Added: 0032928
2016-04-12 18:30AussiemonNote Added: 0035003
2016-07-19 20:19EAKuglerNote Added: 0035662
2017-06-08 19:47HuntthetrollIssue Monitored: Huntthetroll
2018-12-02 13:31LociRelationship addedrelated to 0007681
2018-12-02 13:33LociRelationship addedrelated to 0008631
2020-12-20 17:04mathfreak2Note Added: 0040827

Notes
(0029409)
Footkerchief   
2014-08-21 06:23   
Please upload a save that demonstrates the problem to http://dffd.wimbli.com/ [^] and post the link here.
(0029928)
Footkerchief   
2014-09-04 05:17   
Please reopen this report or PM a manager on the forums if you have a save that reproduces this problem in 0.40.11+.
(0029932)
Nevenrial   
2014-09-04 08:04   
http://dffd.wimbli.com/file.php?id=9605 [^]

It's version 40.10 but I didn't see a fix mentioned in the patch notes.
(0030142)
Nevenrial   
2014-09-12 14:15   
Still present in 40.11 here is another save.

http://dffd.wimbli.com/file.php?id=9679 [^]
(0030937)
thraxarious   
2014-11-09 23:37   
Also found in 40.15

Come to think of it, I had an elven invasion that did this too, but was only three of them.
(0032350)
iamblichos   
2015-03-08 17:25   
Also in .40.24

http://dffd.bay12games.com/file.php?id=10654 [^]

This is from a different bug report, but the issue seems to be duplicated (and preceded) by this one.
(0032928)
iamblichos   
2015-07-19 15:57   
Yet another save demonstrating the behavior:

http://dffd.bay12games.com/file.php?id=10999 [^]
(0035003)
Aussiemon   
2016-04-12 18:30   
In 42.06, along with bug 0009406:
http://dffd.bay12games.com/file.php?id=11945 [^]
(0035662)
EAKugler   
2016-07-19 20:19   
In 43.05
http://dffd.bay12games.com/file.php?id=12280 [^]
(0040827)
mathfreak2   
2020-12-20 17:04   
In 47.04
https://dffd.bay12games.com/file.php?id=15358 [^]