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0008245Dwarf FortressAdventure Mode -- Combatpublic2014-09-05 08:302014-09-05 12:39
0008245: Crash when blocking attack by an opponent who's about to die
When you block an attack made by a no-armed troll, the game just churns and churns away, but you're not getting to ever do anything else again.

This isn't _technically_ a crash - maybe eventually something would come and kill you or you'd starve or something, but it's no better from a gameplay perspective.
Chop arms off a troll. (In each case I chopped at least one leg or foot off too, if that matters) Wait for it to be "attacking you". Choose the third option to block.
I have a save game for this set aside if you want it.
No tags attached.
related to 0006538resolved Toady One Crashed while blocking in arena mode 
related to 0008316assigned Footkerchief Game freezes when attacking when surrounded by too many creatures 
Issue History
2014-09-05 08:30TwiddledeeNew Issue
2014-09-05 09:36FootkerchiefNote Added: 0029963
2014-09-05 09:36FootkerchiefAssigned To => Footkerchief
2014-09-05 09:36FootkerchiefStatusnew => needs feedback
2014-09-05 09:36FootkerchiefRelationship addedrelated to 0006538
2014-09-05 10:46smjjamesNote Added: 0029964
2014-09-05 10:46smjjamesNote Edited: 0029964bug_revision_view_page.php?bugnote_id=0029964#r11646
2014-09-05 10:50smjjamesNote Edited: 0029964bug_revision_view_page.php?bugnote_id=0029964#r11647
2014-09-05 12:30TwiddledeeNote Added: 0029972
2014-09-05 12:30TwiddledeeStatusneeds feedback => assigned
2014-09-05 12:39FootkerchiefSummaryIf an attacker with no arms attacks you and you block, your game is done. => Crash when blocking attack by an opponent who's about to die
2014-09-18 08:59FootkerchiefRelationship addedrelated to 0008316

2014-09-05 09:36   
The save wouldn't hurt. Does it reproduce in 0.40.11?
2014-09-05 10:46   
(edited on: 2014-09-05 10:50)
Just tried it out in 40.11 arena mode with a troll while controlling a BC, not getting any crashes or freezes.

Also did it with an ogre, no issues.

2014-09-05 12:30   
OK, I think I know what happened. The troll actually dies of blood loss on the NEXT turn, even if you don't attack it. So it isn't the armlessness (or not just that) but the death that matters. Because I tend to cut them up the same way this must have happened with the other two also, but after you stop moving there's no way to tell how many turns it took them to die.

I've uploaded the save at http://dffd.wimbli.com/download.php?id=9615&f=region6+%28just+block+and+you%27re+done%29.zip [^] . Just block the next shot, and you're done. At least this save is still bugged in 40.11.