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0009195Dwarf FortressDwarf Mode -- Petspublic2015-12-03 16:582016-02-15 13:06
FortunaDraken 
Toady One 
normalmajorrandom
resolvedfixed 
0.42.01 
0.42.03 
0009195: Cats dying for no reason - alcohol poisoning?
My current fort has two cats that have both died for apparently no reason at all - there's no combat logs, and both are covered in vomit. Others on the forum have been having this issue and apparently it's due to alcohol poisoning? But cats aren't supposed to drink alcohol, so it's beyond me how they're doing so. There's no cause for a syndrome to be doing this either, I'm in a neutral biome and no Forgotten Beasts have appeared yet.

Also of note is that the second cat that died was completely restricted to a food stockpile with drinks disabled - there's no way for it to have gotten access to drink unless they're deliberately running out to get it.
No tags attached.
has duplicate 0009270resolved Dwarfu Tavern Keepers Serve Drinks to Animals potentially causing inebriation and death 
Issue History
2015-12-03 16:58FortunaDrakenNew Issue
2015-12-03 22:53TalvienoNote Added: 0033366
2015-12-03 23:14TalvienoNote Edited: 0033366bug_revision_view_page.php?bugnote_id=0033366#r13490
2015-12-05 02:51TzalizkanNote Added: 0033449
2015-12-05 08:13BenLubarIssue Monitored: BenLubar
2015-12-05 08:33TalvienoIssue Monitored: Talvieno
2015-12-07 06:21TalvienoNote Added: 0033574
2015-12-07 08:03DeKaFuNote Added: 0033576
2015-12-07 09:02OrkelNote Added: 0033577
2015-12-07 11:13TalvienoNote Added: 0033590
2015-12-07 11:31TalvienoNote Edited: 0033590bug_revision_view_page.php?bugnote_id=0033590#r13546
2015-12-07 16:38BumberNote Added: 0033614
2015-12-07 17:25ButtonIssue Monitored: Button
2015-12-07 19:46BenLubarNote Added: 0033617
2015-12-08 14:43Toady OneNote Added: 0033644
2015-12-08 15:02DwarfuNote Added: 0033648
2015-12-08 15:02DwarfuAssigned To => Dwarfu
2015-12-08 15:02DwarfuStatusnew => confirmed
2015-12-08 18:48DwarfuRelationship addedhas duplicate 0009270
2016-02-03 10:20ButtonNote Added: 0034595
2016-02-15 13:06Toady OneStatusconfirmed => resolved
2016-02-15 13:06Toady OneFixed in Version => 0.42.03
2016-02-15 13:06Toady OneResolutionopen => fixed
2016-02-15 13:06Toady OneAssigned ToDwarfu => Toady One
2016-02-16 10:42ButtonIssue End Monitor: Button

Notes
(0033366)
Talvieno   
2015-12-03 22:53   
(edited on: 2015-12-03 23:14)
Can confirm that this exists, have lost several cats to it. Interestingly, cats appear to be the only animal affected.

Edit: One of my cats just got in a drunken drawl with one of my masons. Didn't end so well for the cat, for obvious reasons.

(0033449)
Tzalizkan   
2015-12-05 02:51   
Could it be perhaps that booze is spilling onto the cats and they are cleaning themselves?
(0033574)
Talvieno   
2015-12-07 06:21   
We need a save for this one - specifically at a time where the cats are all dying at once from whatever it is.
(0033576)
DeKaFu   
2015-12-07 08:03   
Cats have a self-cleaning interaction that contains the [IE_SYNDROME_TAG:SYN_INGESTED] tag... So I think Tzalizkan may be right. They might be walking through spilled alcohol, licking it off their fur and ingesting the drunkenness syndrome. Toady also said alcohol effects are related to body size, so it theoretically wouldn't take much to do them in.

Haven't made a tavern yet myself, but does alcohol routinely end up on the floor?
(0033577)
Orkel   
2015-12-07 09:02   
Seems like another great example of Dwarf Fortress's countless game mechanics interacting with eachother in unexpected ways. Just the way I like my bugs.
(0033590)
Talvieno   
2015-12-07 11:13   
(edited on: 2015-12-07 11:31)
Gotta say I don't mind the drunken brawls - they're kind of funny - but the cat massacre I could do without.

But apparently, yes - it's not a bug, it's a feature!

(0033614)
Bumber   
2015-12-07 16:38   
Kind of odd they'd be allowed to ingest coatings, considering they're not sufficient to quench thirst. Does licking a coating of booze on one's equipment in adv mode give you the alcohol toxicity equivalent of an entire serving? Is the cat grooming action handled differently?
(0033617)
BenLubar   
2015-12-07 19:46   
I saw a cat suffocating and dizzy in the hallway one floor below the tavern. I hope autopsies are eventually one of the research things from the library.
(0033644)
Toady One   
2015-12-08 14:43   
I've reduced the effect of syndromes from ingesting body coverings. It was like the cat was drinking an entire mug of beer (which would likely kill it). I'm not going to mark this as resolved until we get some player tests in with the next version though, since I'm not sure it's the only cause.
(0033648)
Dwarfu   
2015-12-08 15:02   
Confirming so we can keep an eye on it.
(0034595)
Button   
2016-02-03 10:20   
This seems to have been successfully fixed.