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0009223Dwarf FortressDwarf Mode -- Tradepublic2015-12-04 17:172015-12-08 14:23
Toady One 
normalminorhave not tried
LinuxUbuntu14.04 LTS
0009223: In old save, existing musical instruments have ludicrous trade values
I have a world created in 0.40.13 or thereabouts, with a fortress created in 0.40.24. Some traders arrived before I upgraded to 0.42.01 and have not yet left, and they brought some musical instruments with them. The instruments now have very large values, and half of them are negative. For instance, there's a (bronze drum) with a value of -1514894182☼, and a («bronze piccolo») valued at 505606394☼. I have not managed to persuade the traders to part with them yet.
http://dffd.bay12games.com/file.php?id=11369 [^]

The trade depot is on the starting level.
No tags attached.
has duplicate 0009251resolved Dwarfu Trade item in the depot has a random huge value, sometimes negative 
related to 0009278acknowledged Dwarfu 227,904,608 basic value Carnelian Trumpet 
related to 0009275acknowledged lethosor Elf-made instruments have nonsensical materials 
Issue History
2015-12-04 17:17bjh21New Issue
2015-12-06 15:12DwarfuRelationship addedhas duplicate 0009251
2015-12-06 15:12DwarfuNote Added: 0033524
2015-12-06 15:12DwarfuAssigned To => Dwarfu
2015-12-06 15:12DwarfuStatusnew => acknowledged
2015-12-08 14:23Toady OneStatusacknowledged => resolved
2015-12-08 14:23Toady OneFixed in Version => Next Version
2015-12-08 14:23Toady OneResolutionopen => fixed
2015-12-08 14:23Toady OneAssigned ToDwarfu => Toady One
2015-12-08 14:34DwarfuRelationship addedhas duplicate 0009278
2015-12-09 14:50DwarfuRelationship deletedhas duplicate 0009278
2015-12-09 14:50DwarfuRelationship addedrelated to 0009278
2015-12-27 08:53lethosorRelationship addedrelated to 0009275

2015-12-06 15:12   
Save from 0009251:
http://dffd.bay12games.com/file.php?id=11391 [^]