Dwarf Fortress Bug Tracker - Dwarf Fortress
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0009954Dwarf FortressDwarf Mode -- Interface, Managerpublic2016-08-02 19:022017-03-27 19:35
dwarfo 
lethosor 
normalcrashrandom
resolvedduplicate 
WindowsWindows 7 Home Premium SP1 64bit
0.43.05 
 
0009954: Filtering item type material on work order crashes
Upon filtering in a material type in the conditions of a work order, Dwarf Fortress will occasionally crash.
1. Open up Manager(work orders?)
2. Add a new order(blocks, brewing, etc.)
3. Add an item condition
4. Change material and type in something to filter
5. Cry after hours of work ruined
Tends to hang up before going into the list of materials

Save:
http://dffd.bay12games.com/file.php?id=12732 [^] (0.43.05, 0010145)
No tags attached.
duplicate of 0009905confirmed lethosor Filtering in work order product lists crashes the game and/or displays incorrect materials (usually with larger worlds) 
has duplicate 0010145resolved lethosor Crash to desktop when searching for rock nuts in manager item conditions 
has duplicate 0010155resolved Loci segfault on searching for "pig tail" material in workshop profile work order 
Issue History
2016-08-02 19:02dwarfoNew Issue
2016-08-02 19:03dwarfoIssue Monitored: dwarfo
2016-08-02 19:03dwarfoIssue End Monitor: dwarfo
2016-08-02 19:03dwarfoIssue Monitored: dwarfo
2016-08-02 19:05dwarfoIssue End Monitor: dwarfo
2016-08-03 05:32LociNote Added: 0035746
2016-08-03 05:32LociAssigned To => Loci
2016-08-03 05:32LociStatusnew => needs feedback
2016-08-03 18:56dwarfoNote Added: 0035751
2016-08-03 18:56dwarfoStatusneeds feedback => assigned
2016-08-03 18:57dwarfoNote Edited: 0035751bug_revision_view_page.php?bugnote_id=0035751#r14413
2016-09-03 05:56LociRelationship addedrelated to 0009905
2016-09-07 10:05sporkmongerNote Added: 0035853
2016-09-07 10:40sporkmongerNote Added: 0035854
2016-09-16 04:23jahanniNote Added: 0035875
2016-09-16 04:25jahanniNote Edited: 0035875bug_revision_view_page.php?bugnote_id=0035875#r14466
2016-09-16 04:26jahanniNote Edited: 0035875bug_revision_view_page.php?bugnote_id=0035875#r14467
2016-11-24 01:50addictgamerNote Added: 0036059
2016-11-24 22:39lethosorNote Added: 0036060
2016-11-24 22:39lethosorIssue Monitored: lethosor
2016-11-25 11:28lethosorSummaryFiltering Material Type Condition on Work Order Crashes => Filtering item type material on work order crashes
2016-12-28 17:51lethosorStatusassigned => needs feedback
2017-01-07 23:30MalevolentGMNote Added: 0036136
2017-01-07 23:30MalevolentGMIssue Monitored: MalevolentGM
2017-01-07 23:31MalevolentGMNote Edited: 0036136bug_revision_view_page.php?bugnote_id=0036136#r14562
2017-01-09 09:32lethosorNote Added: 0036139
2017-01-09 09:32lethosorStatusneeds feedback => acknowledged
2017-01-20 19:43tps12Note Added: 0036188
2017-01-21 08:59lethosorNote Added: 0036196
2017-02-22 08:40LociRelationship addedrelated to 0010145
2017-02-27 11:56lethosorRelationship replacedhas duplicate 0010145
2017-02-27 11:59lethosorNote Added: 0036300
2017-02-27 11:59lethosorNote Added: 0036301
2017-02-27 11:59lethosorNote Deleted: 0036301
2017-02-27 12:00lethosorAdditional Information Updatedbug_revision_view_page.php?rev_id=14641#r14641
2017-03-02 11:11LociRelationship addedhas duplicate 0010155
2017-03-09 13:47SethatosNote Added: 0036310
2017-03-09 13:48SethatosNote Edited: 0036310bug_revision_view_page.php?bugnote_id=0036310#r14645
2017-03-09 13:48SethatosNote Edited: 0036310bug_revision_view_page.php?bugnote_id=0036310#r14646
2017-03-27 19:35lethosorNote Added: 0036381
2017-03-27 19:35lethosorRelationship replacedduplicate of 0009905
2017-03-27 19:35lethosorStatusacknowledged => resolved
2017-03-27 19:35lethosorResolutionopen => duplicate
2017-03-27 19:35lethosorAssigned ToLoci => lethosor

Notes
(0035746)
Loci   
2016-08-03 05:32   
Are you using a tileset? (0009905) If so, can you reproduce the crash without it?
(0035751)
dwarfo   
2016-08-03 18:56   
(edited on: 2016-08-03 18:57)
I am playing vanilla Dwarf Fortress with the original ASCII graphics. I've observed that it seems to crash after playing after a moderate span of time(an hour or so), so perhaps it may have something to do with running out of memory; although it has happened before if I load up any save-file(is loading saved games strenuous on RAM?) and go through the aforementioned Steps to Reproduce.

(0035853)
sporkmonger   
2016-09-07 10:05   
I can confirm being able to reliably reproduce this issue as well, both with and without a tileset, both with and without dfhack.
(0035854)
sporkmonger   
2016-09-07 10:40   
After a bit more testing, I suspect this bug is related to window resizing. If I run in windowed mode with a fixed tile size and do not resize the window I can no longer reproduce. Setting auto-detect resolution causes the bug to happen again, both in windowed and full-screen.

I might suggest upgrading this to Reproducibility: Always.

In the interim, setting fixed tile size and avoiding resizes and auto settings seems to be a possible workaround.
(0035875)
jahanni   
2016-09-16 04:23   
(edited on: 2016-09-16 04:26)
Also happens in Linux and in 0.43.03.

(0036059)
addictgamer   
2016-11-24 01:50   
Running Linux, I encounter this crash if I maximize the DF window, select "Change material", and start typing in "pig tail"

If I don't resize the window, it doesn't seem to always crash. Rather, it might sometimes hang first and then crash, or work just fine.

This is the only search term I've managed to find to crash the game in several minutes of playing around with it.
(0036060)
lethosor   
2016-11-24 22:39   
Is this happening with 32-bit or 64-bit DF, or both?

Also, I couldn't reproduce this with resizing on OS X (64-bit DF) with a couple tries. Have you made any raw changes? Besides sporkmonger, is this occurring without utilities?

In case this is save-specific, a save may be useful.
(0036136)
MalevolentGM   
2017-01-07 23:30   
(edited on: 2017-01-07 23:31)
I can confirm that this issue happens on windows 10 with no mods or utilities. It does appear to be linked to resizing the window, but it seems to be highly situational.

It seems like you need to have resized the window at some point *before* opening the manager window to see this crash. In addition, the "Amount of <thing>" needs to be set to any value other than "items". I reliably get this crash if I search under materials for "PLANT ". It seems like only certain search terms trigger the crash. Also, I occasionally don't get this crash if the "available is <condition>" isn't "at least" or "less than", but I didn't test every possible combination.

Edit: Version v0.43.05

(0036139)
lethosor   
2017-01-09 09:32   
I've still been unable to reproduce this, but it could have something to do with the list height being handled inconsistently for large screens.
(0036188)
tps12   
2017-01-20 19:43   
Just saw this on OS X filtering on "iron."
(0036196)
lethosor   
2017-01-21 08:59   
Is this occurring the first time you load a world, or does it happen after you've saved and/or loaded a new world?
(0036300)
lethosor   
2017-02-27 11:59   
A save from 0010145: http://dffd.bay12games.com/file.php?id=12732 [^] (0.43.05)
(0036310)
Sethatos   
2017-03-09 13:47   
(edited on: 2017-03-09 13:48)
This happens on my fortress as well. Any time I go into details and try to specify a historical figure or particular event to carve a statue out of for example it crashes. It does so reliably every time. Windows 7, Phoebus tile set. 43.05 64 bit
Here's the save: http://dffd.bay12games.com/file.php?id=12560 [^]

(0036381)
lethosor   
2017-03-27 19:35   
This appears to be the same issue as 0009905, so I'm going to resolve this issue in favor of that.