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ID | Project | Category | View Status | Date Submitted | Last Update |
0008500 | Dwarf Fortress | Dwarf Mode -- Pets | public | 2014-11-01 12:07 | 2014-11-01 17:23 |
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Reporter | Stormfeather | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | |
Platform | PC | OS | Windows | OS Version | Win 7 Profess. |
Product Version | 0.40.14 | |
Target Version | | Fixed in Version | | |
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Summary | 0008500: Egg-layers abandon eggs to follow trainers |
Description | I've noticed that when I'm trying to breed once-wild creatures that lay eggs (in this case Emus), when a trainer enters the pasture to train one of them, any other of the creatures bonded to it immediately go toward it - including those that are currently nesting. These emus then continue to bounce back and forth between the trainer and their nest of eggs while the trainer is in the room. Obviously, this ruins the eggs for hatching.
This is (naturally) a big problem for trying to raise more egg-layers that used to be wild, unless maybe you have it set up to have one-by-one rooms with a nesting box and door for each animal (which I don't, but might have to construct for a while) |
Additional Information | Although I'm not a computer program-y person, I wonder if this might be linked to the issue of pets trying to path through the doors constantly - they're perhaps trying to get to their trainers, because the priority for that has changed/is too high? |
Tags | Animal training, animals, eggs |
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