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IDProjectCategoryView StatusDate SubmittedLast Update
0010572Dwarf FortressTechnical -- Saving/Loadingpublic2018-02-12 01:572018-02-12 07:44
ReporterNovaris 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
StatusnewResolutionopen 
PlatformWindows OS10 / 7OS Versionmultiple
Product Version0.44.05 
Target VersionFixed in Version 
Summary0010572: Save / Load cycle during a spawning invasion stops spawning
DescriptionSay you have an invasion with 80 units spawning. You save at the beginning and wait for all 80 to spawn. But something goes wrong and you have to relaod.
Now, only the ones that already spawned are on the map, but all others that would have spawned normally are gone.

But their stuff again is littered right outside the map.
Steps To Reproduce- Embark
- Have an invasion
- save after 5 have spawned
- let the game continue and count all spawned enemies
- kill DF (using the console or the die command in DFHack)
- load again and count the invaders again
- compare their numbers
Additional Information- DFHack used
- 2 entities added
Tags0.44.05, invader, loading, saving
Attached Files

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- Issue History
Date Modified Username Field Change
2018-02-12 01:57 Novaris New Issue
2018-02-12 07:43 Novaris Tag Attached: 0.44.05
2018-02-12 07:43 Novaris Tag Attached: saving
2018-02-12 07:44 Novaris Tag Attached: invader
2018-02-12 07:44 Novaris Tag Attached: loading


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