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IDProjectCategoryView StatusDate SubmittedLast Update
0010630Dwarf FortressDwarf Mode -- Combatpublic2018-03-16 18:322019-03-25 18:29
ReporterZekrish 
Assigned ToLoci 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformOSOS Version
Product Version0.44.07 
Target VersionFixed in Version 
Summary0010630: Random visitors treated as hostiles.
DescriptionFor some reason some visitors to my fort are treated as hostiles (attacked by civilians, military and aggresive pets). They are not affected by traps. They simply head towards the fortress, get spooks at the first sight of another visitor or citizen and then try to hide Before heading towards the fort again.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0010721new Visitors & Merchants hostile during/after Goblin Siege 

-  Notes
(0037953)
FantasticDorf (reporter)
2018-03-17 04:06

They may be spies from a enemy civilisation who have been pre-emptively detected by your dwarves because hostility in creatures was recently fixed to be non-passive and this has resulted in some strange emergent behaviours. Related to 0010600 probably, this may be a child report.

- Issue History
Date Modified Username Field Change
2018-03-16 18:32 Zekrish New Issue
2018-03-17 04:06 FantasticDorf Note Added: 0037953
2019-03-25 18:29 Loci Relationship added duplicate of 0010721
2019-03-25 18:29 Loci Status new => resolved
2019-03-25 18:29 Loci Resolution open => duplicate
2019-03-25 18:29 Loci Assigned To => Loci


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