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IDProjectCategoryView StatusDate SubmittedLast Update
0010683Dwarf FortressWorld Generation -- Generalpublic2018-03-31 12:072018-05-06 13:38
Assigned ToLoci 
StatusresolvedResolutionnot fixable 
PlatformPCOSWindowsOS Version7
Product Version0.44.08 
Target VersionFixed in Version 
Summary0010683: Crash after placing civilizations
DescriptionMy game sometimes crashes during world generation (before history starts) after it has placed the last civilization (at "Placing civilizations (0)").

I don't know of a way to specify the seed in the Create World Now menu. I've tried to reproduce this by using the seeds reported in the gamelog.txt file in the advanced world design menu, to no avail.

These two configurations have crashed my game:
Generating world using parameter set CREATE WORLD NOW = 4333334
 Seed: 7RAwHWUYwWvbrVLRjmXs
 History Seed: Z0KNYefaybTGFCL45lhg
 Name Seed: XnW1FstvDcfsuhDplTB6
 Creature Seed: 4XcQy4mY428vYRsEIRDw

Generating world using parameter set CREATE WORLD NOW = 4333344
 Seed: Wjea6LkG6FqADuPeZgG6
 History Seed: H411OVUG7qamktymas55
 Name Seed: n8wls4S6mREmaspVaR2x
 Creature Seed: Yxy5qOTLir0SmrIjRsRu

Note that this is by no means consistent and I've generated a lot of worlds without crashing.

My raws folder *is* modded but I have no means of verifying that my mod has caused this crash. No mods besides my own are installed.
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latias1290 (reporter)
2018-03-31 12:10
edited on: 2018-03-31 12:12

More crashing seeds I had after posting this:

Crashed at the end of civilization placement:
Generating world using parameter set CREATE WORLD NOW = 4333334
 Seed: m6G2GwUkYqsEAiwMyGKU
 History Seed: gMCqGEWGkIGUIAU2kcG8
 Name Seed: AaOw62yEeKOUOiC6OSwa
 Creature Seed: aQG8cKSea4YciugcCkOA

This one crashed during history generation, at year 6:
Generating world using parameter set CREATE WORLD NOW = 4333334
 Seed: DvC8xM204sZDj7NtDg5c
 History Seed: T0QxmkpmCV1alKj27Nv6
 Name Seed: 9jmPFkzBXcb08LtRDNhA
 Creature Seed: KLAeMM8QAckbCrWeerBs

latias1290 (reporter)
2018-03-31 12:20

Actually, I've done some more testing, and it pretty much looks like my mod is causing crashes. I've generated several worlds without it, and it consistently does not crash. Please close this bug report.
Loci (manager)
2018-05-06 13:38

Thanks for the follow-up!

- Issue History
Date Modified Username Field Change
2018-03-31 12:07 latias1290 New Issue
2018-03-31 12:10 latias1290 Note Added: 0038099
2018-03-31 12:10 latias1290 Issue Monitored: latias1290
2018-03-31 12:11 latias1290 Note Edited: 0038099 View Revisions
2018-03-31 12:12 latias1290 Note Edited: 0038099 View Revisions
2018-03-31 12:20 latias1290 Note Added: 0038100
2018-03-31 12:24 latias1290 Issue End Monitor: latias1290
2018-05-06 13:38 Loci Note Added: 0038270
2018-05-06 13:38 Loci Status new => resolved
2018-05-06 13:38 Loci Resolution open => not fixable
2018-05-06 13:38 Loci Assigned To => Loci

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