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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001087||Dwarf Fortress||Combat -- General||public||2010-04-13 10:09||2014-08-20 15:13|
|Target Version||Fixed in Version|
|Summary||0001087: Skeletal/zombie creature description says they're bleeding, severed parts leave blood trail|
|Description||I did some fights in the arena with the new undead and noticed something in the unit description.|
"His [severed body part] is gouting [species] blood"
Why are severed body parts listed as gouting and why is there blood involved?
also, the severed parts create blood splatter on impact.
|Steps To Reproduce||chop off some skeleton's body parts|
|Additional Information||Though there is blood in bones, I don't think some century-old skeleton guarding an ancient place should have anything that splatters anymore. :D|
|Tags||Fixed in 0.40.01?, undead|
|I'm noticing this with zombies as well.|
|What about the "gouting"? I can't make heads nor tail of it. Isn't gout a totally unrelated disease? Unrelated to chopping arms of, that is.|
|Its like spewing out or something.|
Why are severed body parts listed there anyway?
I don't mean "His/Her [body part] is gone", no they were listed as "His/Her [body part] is gouting" even though it lay several meters away.
Pickled Tink (reporter)
|I've got it on a skeletal elk that I jumped off a tower with. New health system shows it has arteries in three leg muscles that have all been torn, which is where all the blood is coming from.|
edited on: 2014-08-20 06:35
re Footkerchief adding the tag:
When I was fighting that zombie giant tiger, I noticed that it said it was bleeding, but since I didn't lop off any parts, I didn't see any blood being spattered around.
Or maybe it was those peasant skeletons raised from a temple, I forget exactly.
Should be easy to test in arena.
Edit: Okay, tested in arena with a zombie giant tiger (no armor, obviously) and a dwarf in full steel, steel shield and short sword, and with grand master observer, dodger, shield, and armor using, and skilled swordsman. Took a little while, but after I lopped off a paw, heavy bleeding showed up when I looked at it. Plus theres a spattering of giant tiger blood where the severed paw is.
Edit2: Version 40.09
|smjjames: zombies bleeding is fine. It's only weird if skeletal creatures bleed.|
|Okay, I'll check that, when I can. I don't think you can make creatures skeletal in arena.|
|2010-04-13 10:09||Vince||New Issue|
|2010-04-13 10:17||smjjames||Note Added: 0003283|
|2010-04-13 10:19||Footkerchief||Relationship added||related to 0000518|
|2010-04-13 10:41||Footkerchief||Relationship replaced||child of 0000518|
|2010-04-13 11:12||Vince||Note Added: 0003292|
|2010-04-13 11:17||smjjames||Tag Attached: undead|
|2010-04-13 11:17||smjjames||Note Added: 0003294|
|2010-04-13 11:49||Footkerchief||Summary||skeletal undead description => Skeletal creature description says they're bleeding, severed parts leave blood trail|
|2010-04-13 11:50||bloodsheder||Note Added: 0003300|
|2010-04-14 09:05||Vince||Note Added: 0003480|
|2010-04-18 12:26||Pickled Tink||Note Added: 0004089|
|2011-02-16 14:13||Logical2u||Relationship added||has duplicate 0003966|
|2011-04-03 20:01||Logical2u||Relationship added||has duplicate 0001089|
|2011-04-03 20:17||Footkerchief||Summary||Skeletal creature description says they're bleeding, severed parts leave blood trail => Skeletal/zombie creature description says they're bleeding, severed parts leave blood trail|
|2011-04-03 20:18||Footkerchief||Relationship replaced||related to 0000518|
|2014-08-20 06:06||Footkerchief||Tag Attached: Fixed in 0.40.01?|
|2014-08-20 06:17||smjjames||Note Added: 0029351|
|2014-08-20 06:18||smjjames||Note Edited: 0029351||View Revisions|
|2014-08-20 06:31||smjjames||Note Edited: 0029351||View Revisions|
|2014-08-20 06:35||smjjames||Note Edited: 0029351||View Revisions|
|2014-08-20 13:22||Footkerchief||Note Added: 0029377|
|2014-08-20 15:13||smjjames||Note Added: 0029383|
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