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IDProjectCategoryView StatusDate SubmittedLast Update
0010887Dwarf FortressPathfindingpublic2018-08-30 19:062020-02-13 20:40
Assigned ToToady One 
PlatformOSWindowsOS Version10, 64 bit
Product Version0.44.12 
Target VersionFixed in Version0.47.03 
Summary0010887: Game hangs/freezes after forbidding passage through specific floor hatch, likely due to chained animal pathing
DescriptionForbidding passage through a specific schist floor hatch on Z2 freezes the game permanently when game is unpaused. Screen is centered on hatch on start in attached save.

Deconstructing and reconstructing the floor hatch does not solve the problem.
Disabling DFHack does not solve the problem.
Using DFHack to exterminate the chained rhesus macaque nicknamed "Bait Macaque" solves the problem. This probably means its pathing is causing the freezing.
Unchaining Bait Macaque and allowing it to path through the hatch also solves the problem.

Similar to 0010201, 0010815.
Steps To ReproduceOn attached save forbid access through schist floor hatch on Z2 and unpause the game.
Additional InformationUsing DFHack 0.44.12-r1

Attached Save: [^]
TagsNo tags attached.
Attached Files

- Relationships
related to 0010201acknowledgedlethosor Locking door causes game to hang 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2018-08-30 19:06 Carrot New Issue
2018-09-19 12:59 Loci Assigned To => Loci
2018-09-19 12:59 Loci Status new => confirmed
2018-09-19 13:04 Loci Relationship added related to 0010201
2020-02-13 20:40 Toady One Status confirmed => resolved
2020-02-13 20:40 Toady One Fixed in Version => Next Version
2020-02-13 20:40 Toady One Resolution open => fixed
2020-02-13 20:40 Toady One Assigned To Loci => Toady One

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