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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0010894 | Dwarf Fortress | Technical -- General | public | 2018-09-05 09:57 | 2018-09-06 00:44 | ||||||
Reporter | squeek | ||||||||||
Assigned To | |||||||||||
Priority | high | Severity | crash | Reproducibility | sometimes | ||||||
Status | new | Resolution | open | ||||||||
Platform | Debian | OS | Linux | OS Version | 4.15 | ||||||
Product Version | 0.44.12 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0010894: Seg Fault. | ||||||||||
Description | Hey, I've been getting seg faults sooner or later in most of my games on the newest version. This one happens as soon as the squad returns from it's mission. Here's the save, http://dffd.bay12games.com/file.php?id=14005. [^] I didn't feel like stepping through it in GDB or anything but i'll be happy to answer any questions. | ||||||||||
Steps To Reproduce | Wait a few minutes and it'll crash on return of the squad from a raid. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
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Notes | |
(0038784) PatrikLundell (reporter) 2018-09-06 00:44 edited on: 2018-09-06 00:44 |
At a guess, it's tied to the OS in some way, as I had the squad "The Inky Flickers" return without problem, and the game is continuing after that (a kid growing up, visitors, and a few other events keep happening). I'm running the save with Windows 10.1 and the LNP r01. I'm currently up to 97-09-14 (date in game when I kill it). |
Issue History | |||
Date Modified | Username | Field | Change |
2018-09-05 09:57 | squeek | New Issue | |
2018-09-06 00:44 | PatrikLundell | Note Added: 0038784 | |
2018-09-06 00:44 | PatrikLundell | Note Edited: 0038784 | View Revisions |
2019-02-24 12:05 | Loci | Relationship added | child of 0011014 |
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