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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0010982||Dwarf Fortress||Dwarf Mode -- Trade||public||2018-12-23 02:23||2018-12-23 11:05|
|Platform||OS||Windows 7 Home Premium||OS Version|
|Target Version||Fixed in Version|
|Summary||0010982: Caravan Guards do not need to eat or drink|
|Description||some caravan guards(& diplomat guards) tend to stuck in a narrow path, if there are 2 of them wanting to path through each other. they just switch their position again and again, forever.|
Once a dwarven caravan came, and left without those bugged guards. And they came back next year, bringing more guards. Still the previous ones were alive, not drinking, eating, or even sleeping a second.
If I demolish wall next to it, they get out of there and leave the map. I guess maybe they are trying to yield the path to the other.
|Steps To Reproduce||Make a narrow path out of the fort. Wagons take a long way out, guards are stuck in the narrow path.|
There are two dwarven guards in this state.(In B3, southwest of the trading depot) It is Summer and they've been there for almost 2 years.
This is a savefile from another bug report :
The game will crash soon, but anyway it shows what it should.
|Tags||No tags attached.|
Guards not eating/drinking is presumably an intentional abstraction to reduce the complexity/cost of guard AI.
Creatures getting stuck creature-swapping in small hallways is 0008845.
|2018-12-23 02:23||bluebird9281||New Issue|
|2018-12-23 11:05||Loci||Note Added: 0039045|
|2018-12-23 11:08||Loci||Relationship added||related to 0008845|
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