|Anonymous | Login | Signup for a new account||2023-09-27 20:25 PDT|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0011096||Dwarf Fortress||Dwarf Mode -- Jobs, Items||public||2019-05-21 16:34||2019-05-25 13:54|
|Platform||linux||OS||ubuntu||OS Version||Ubuntu 18.04.2 L|
|Target Version||Fixed in Version|
|Summary||0011096: Only first items in job list are produced when limited by materials|
|Description||If you use the job manager to queue up unlimited jobs to create every kind of cloth clothing, you will get an equal number of each of those items produced. And that seems good.|
Unless you are getting all your cloth from a 1x1 farm plot. Then even though you are producing enough pig tail cloth to keep your dwarfs in clothes, you only ever produce the first couple items in the job manager list.
In this save file, you will find jobs for producing all kinds of cloth clothing queued, but only dresses and tunics have been produced.
|Steps To Reproduce||Build:|
1x1 pig tail farm plot
Assign all relevant jobs, and a manager.
Use the job manager to queue up jobs for all types of cloth clothing.
Get only the first two types of clothing you queued. (Instead of what I believe should be an even distribution of types of clothing.)
|Tags||No tags attached.|
|The job list at the manager view is sorted by priority. So when you are limited by resources, it makes sense to me, that only the first items on the list are produced. This does not sound like a bug.|
|2019-05-21 16:34||Darxus||New Issue|
|2019-05-25 13:54||Cosinus||Note Added: 0039377|
|Copyright © 2000 - 2010 MantisBT Group|