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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0011099 | Dwarf Fortress | Dwarf Mode -- Buildings, General | public | 2019-05-25 13:05 | 2019-05-26 09:31 | ||||||
Reporter | Cosinus | ||||||||||
Assigned To | Loci | ||||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||||
Status | confirmed | Resolution | open | ||||||||
Platform | Windows | OS | Win 8.1 Pro | OS Version | |||||||
Product Version | 0.44.12 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0011099: Constructed Walls change their building material seemingly at random | ||||||||||
Description | In rare cases, constructed walls can change the material they are made of instantly. In my case a Willow block wall changed into a marble block wall and vice versa. This should obviously not happen and stone walls should stay stone walls. | ||||||||||
Steps To Reproduce | Screenshot here: https://imgur.com/a/G2lMrIq [^] Savefile here: http://dffd.bay12games.com/file.php?id=14388 [^] Load the save file and observe the left wall visible in the screenshot. Inspect the wall and see that those are marble walls with one willow wall among them. Order a construction of a willow block floor (I also reproduced it with a different material) on the tile directly north of the northern staircase (directly to the west of the willow wall). When completed, this changes the willow wall to a marble wall and 2 marble walls to willow walls. This was reproduced 4/4 times. | ||||||||||
Additional Information | Bit of Background: I noticed this bizarre bug when attempting to construct a giant marble pyramid. The bug seems to only occur on the first floor above ground level (at least that's where I noticed it). It definitely never happened on the ground level, where the corner tiles are still the initial construction markers. When I initially noticed a bunch of willow walls, I assumed I had accidentally chosen the wrong building material, since my scaffolding was made out of willow. But I noticed more of these tiles appearing and got suspicious. This bug did not occur on 2 other smaller buildings that I had built earlier. It also only occurred with marble and willow (blocks respectively), not any other material. Speculation: The walls on this section were constructed when there were still trees in the immediate area, so a few accidents and collapses occurred and some construction orders were cancelled. Maybe this was not properly handled? I can't think of anything else that distinguishes these sections of wall from any other. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
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(0039378) Cosinus (reporter) 2019-05-25 15:05 |
Update: My suspicion about the trees is growing. When I dismantled a wall after it had turned from a marble to a willow wall, I got both a marble and a willow block. More importantly, the tile is now shown as "tree", even though there is a wall below and no tree anywhere near. |
(0039381) Loci (manager) 2019-05-26 09:31 |
It appears that there are two walls in the problematic tiles, and the game is confused about which to display "on top". I was able to reproduce the bug: * build wall_1 on the ground under a tree * build wall_2 on the tree tile directly above wall_1 * do not build any additional support for the wall_2 * chop down the tree (cave-in, wall_2 disappears, material is not freed) * build wall_3 on the same tile as wall_2 * build other constructions around that tile to swap display of wall_2 and wall_3 |
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Date Modified | Username | Field | Change |
2019-05-25 13:05 | Cosinus | New Issue | |
2019-05-25 15:05 | Cosinus | Note Added: 0039378 | |
2019-05-26 09:31 | Loci | Note Added: 0039381 | |
2019-05-26 09:31 | Loci | Assigned To | => Loci |
2019-05-26 09:31 | Loci | Status | new => confirmed |
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