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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0011115 | Dwarf Fortress | Dwarf Mode -- Jobs, Designations | public | 2019-07-02 20:27 | 2019-07-11 17:38 | ||||||
Reporter | SpazzyGenius | ||||||||||
Assigned To | Loci | ||||||||||
Priority | low | Severity | minor | Reproducibility | always | ||||||
Status | needs feedback | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.44.12 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0011115: Dwarves will not pick up axes to chop trees | ||||||||||
Description | Dwarves can be assigned to chop trees and even with spare axes they will sit idle or do other jobs. Retiring & re-claiming fortress fixes the issue | ||||||||||
Steps To Reproduce | Appears to happen only after embarking w/o a dwarf trained in woodcutting | ||||||||||
Additional Information | I am running DFHack which could also cause the issue | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
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(0039407) PatrikLundell (reporter) 2019-07-03 02:50 |
The most common reason is probably that they're assigned a militia uniform, which clashes with the woodcutter (and hunter and miner, which can also conflict with the woodcutter) invisible "uniform". Thus, militia, woodcutter, miner, and hunter jobs are mutually exclusive for practical purposes. |
(0039424) Loci (manager) 2019-07-11 17:38 |
Please upload a save demonstrating this problem to DFFD ( http://dffd.bay12games.com/ [^] ) and post a link to it here. |
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Date Modified | Username | Field | Change |
2019-07-02 20:27 | SpazzyGenius | New Issue | |
2019-07-03 02:50 | PatrikLundell | Note Added: 0039407 | |
2019-07-11 17:38 | Loci | Note Added: 0039424 | |
2019-07-11 17:38 | Loci | Assigned To | => Loci |
2019-07-11 17:38 | Loci | Status | new => needs feedback |
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