|Anonymous | Login | Signup for a new account||2023-03-28 05:47 PDT|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details [ Jump to Notes ]||[ Issue History ] [ Print ]|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0011123||Dwarf Fortress||Adventure Mode -- Town||public||2019-07-19 14:31||2019-07-19 14:31|
|Target Version||Fixed in Version|
|Summary||0011123: Crash in town bordering on evil biome|
|Description||Game crashes (closes immediately, rather than freezing before stopping to respond) when disembarking on a specific small area in a town bordering on an evil biome.|
|Steps To Reproduce||1. Enter fast travel|
2. Walk north to the first house
3. Exit fast travel.
|Additional Information||Save here|
I'm not entirely sure if this is an issue with evil biomes and towns intersecting or a mod issue, however I figured it'd be worth reporting this either way - I've noticed before that evil biomes have some issues with crashes in adventure mode, to which I don't know what the cause is (Random_Dragon once suggested it could be due to evil biome weather, both of the "evil clouds/rain" variants and also blood rain, should the blood type belong to a fire-immune race - however this happens on this save even with all evil weather, both procgenned and raw-defined, disabled).
If I find more potentially evil biome-related crashes I will make sure to post more save files.
|Tags||No tags attached.|
|2019-07-19 14:31||ZM5||New Issue|
|Copyright © 2000 - 2010 MantisBT Group|