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IDProjectCategoryView StatusDate SubmittedLast Update
0011148Dwarf FortressDwarf Mode -- Embark/Setuppublic2019-09-04 03:272019-09-04 03:27
Reporterslucerne 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformPCOSMacOS Version10.13.5
Product Version0.44.12 
Target VersionFixed in Version 
Summary0011148: outside/inside tiles swapped
DescriptionOn finding a leather hut (haven't observed this with other materials yet) in the same location as an embark, the tiles under the floor above (roof) are tagged as outside, however the tiles above, on the roof are tagged as inside, and yet they're open to the sky unobstructed.

These should be the other way around. The user is blocked from placing furniture inside the hut, but is able to place furniture on the roof.
Steps To ReproduceCreate a pocket sized world with 1050 years of history, maximum sites (I guess?) and repeatedly embark in forested areas to try and find a leather hut/hunter's lodge type building. Attempt to build furniture inside and on the roof of the said building.
Additional Informationthe map that this occurred on was a 2x2 embark zone, hut was uninhabited, 1050 year history, pocket size. There was also a campfire. Building size was 9x9 (made from fox leather, walls and floors)
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Date Modified Username Field Change
2019-09-04 03:27 slucerne New Issue


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