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IDProjectCategoryView StatusDate SubmittedLast Update
0011199Dwarf FortressDwarf Mode -- Non-dwarf Citizenspublic2019-12-26 01:372020-01-18 09:27
Reporteralef 
Assigned ToLoci 
PrioritynormalSeverityminorReproducibilityunable to reproduce
StatusresolvedResolutionno change required 
PlatformPCOSWindowsOS Version10
Product Version0.44.12 
Target VersionFixed in Version 
Summary0011199: Sneaky werebeast hidden from game while fighting a human guest
DescriptionBefore the in-game announcment, this werelizard fought and killed a non-citizen who was wandering around the border of the map.
The beast didn't show up in the unit/others menu nor in the 'v'iew units menu, but its name is revealed by the combat report.
Additional InformationIt seems the game reveals werebeasts when citizens-only reports them. Maybe it should apply to guests too. The combat report show the beast name even when it has not been announced.
TagsNo tags attached.
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-  Notes
(0039640)
PatrikLundell (reporter)
2019-12-26 02:10

I don't think that's a bug, but by design. They can kill wild animals without revealing themselves as well.
(0039641)
alef (reporter)
2019-12-26 12:20

I've read more about ambush mechanics on the wiki and agree it works as expected: fortress guests do not reveal ambushers. Please close this.
(0039646)
Loci (manager)
2019-12-29 18:47

Fun fact: the game displays a special message when you discover an unconscious ambusher.

- Issue History
Date Modified Username Field Change
2019-12-26 01:37 alef New Issue
2019-12-26 01:40 alef Note Added: 0039639
2019-12-26 02:10 PatrikLundell Note Added: 0039640
2019-12-26 12:20 alef Note Added: 0039641
2019-12-26 12:21 alef Note Deleted: 0039639
2019-12-26 12:21 alef Tag Attached: CLOSE THIS
2019-12-29 18:47 Loci Note Added: 0039646
2019-12-29 18:47 Loci Status new => resolved
2019-12-29 18:47 Loci Resolution open => no change required
2019-12-29 18:47 Loci Assigned To => Loci
2020-01-18 09:27 alef Tag Detached: CLOSE THIS


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