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IDProjectCategoryView StatusDate SubmittedLast Update
0011284Dwarf FortressDwarf Mode -- Idle Behaviorpublic2020-02-01 21:022020-02-20 14:23
ReporterTalvieno 
Assigned ToLoci 
PrioritynormalSeverityminorReproducibilityrandom
StatusacknowledgedResolutionopen 
PlatformPCOSWindowsOS Version10
Product Version0.47.01 
Target VersionFixed in Version 
Summary0011284: Dwarves getting stuck in trees
DescriptionI don't know how to post to re-open a closed report, or I'd stick it in 0009252 - the original bug report for this issue.

Here, in the following save:
http://dffd.bay12games.com/file.php?id=14711 [^]

The affected dwarves (there are four!) are stuck in the center of the map, on the second Z-layer up, with [NO JOB] in yellow. One of them is dehydrated and hungry, and another has fallen asleep. I'm preparing to chop down his trees, which I've been loath to do because I wanted to keep them for gathering fruit. I'm not sure how they even got stuck there to begin with. I'd initially assumed it was "plant gathering" (three of them have that skill enabled), but the fourth one only has "Farming (fields)".
TagsNo tags attached.
Attached Files

- Relationships
related to 0009252resolvedToady One Dwarves get stuck in trees 
has duplicate 0011390resolvedLoci Trapped on top of a tree 

-  Notes
(0039792)
PatrikLundell (reporter)
2020-02-02 01:19

If you think you've got the time, building stairs is an alternative to chopping trees down.
(0039798)
Talvieno (reporter)
2020-02-02 08:40

Ah, thank you. That does seem to work. It won't stop new dwarves from getting stuck in other trees, though, I fear.
(0039812)
Loci (manager)
2020-02-02 18:31

The "fix" in 0009252 was a timer that causes stuck dwarves to (eventually) climb down. After loading your save, two of the stuck dwarves proceeded to climb down after a few days (including the dehydrated one). The other two remained stuck, presumably until their timers expired or their conditions worsened.

Have any of your stuck dwarves actually perished in a tree since v0.44.01?
(0039819)
Talvieno (reporter)
2020-02-02 20:46

Yes, had one die of dehydration earlier today. "Kalel", one of the dwarves in the save I uploaded. He climbed down, then climbed back up another tree and died.
(0040146)
Orkel (reporter)
2020-02-20 14:23
edited on: 2020-02-20 14:23

This happens to me with fruit gathering zones and stepladders. The stepladder behaviour glitches out, leaving the dwarves stuck in the trees dehydrating. Making the climb-down timer shorter is necessary I feel - and just fixing step ladders in general. Even if they don't die, being dehydrated still causes a bad thought.


- Issue History
Date Modified Username Field Change
2020-02-01 21:02 Talvieno New Issue
2020-02-02 01:19 PatrikLundell Note Added: 0039792
2020-02-02 08:40 Talvieno Note Added: 0039798
2020-02-02 18:31 Loci Note Added: 0039812
2020-02-02 18:31 Loci Assigned To => Loci
2020-02-02 18:31 Loci Status new => needs feedback
2020-02-02 18:31 Loci Relationship added related to 0009252
2020-02-02 20:46 Talvieno Note Added: 0039819
2020-02-02 20:46 Talvieno Status needs feedback => assigned
2020-02-19 19:08 Loci Relationship added has duplicate 0011390
2020-02-19 19:08 Loci Status assigned => acknowledged
2020-02-20 14:23 Orkel Note Added: 0040146
2020-02-20 14:23 Orkel Note Edited: 0040146 View Revisions


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