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IDProjectCategoryView StatusDate SubmittedLast Update
0011455Dwarf FortressAdventure Mode -- AIpublic2020-03-11 18:212020-03-13 19:00
Reportersquamous 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformPCOSWindowsOS Version10
Product Version0.47.04 
Target VersionFixed in Version 
Summary0011455: Threat assessment AI bugged in adventure mode (maybe more?)
DescriptionThe game seems to place undue importance on size in adventure mode and possibly fort mode/offscreen conflicts.
Steps To ReproduceGather a band of adventurers and fight a large creature like an alligator, semimegabeast/megabeast, ect. A lot of the time, and almost every time with semi/megabeast creatures, they'll run away, even if they heavily outnumber the creature, are highly skilled, or are in full armor.
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Attached Files

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-  Notes
(0040369)
Bumber (reporter)
2020-03-13 19:00

Duplicate of 0007161

- Issue History
Date Modified Username Field Change
2020-03-11 18:21 squamous New Issue
2020-03-13 19:00 Bumber Note Added: 0040369


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