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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0011641 | Dwarf Fortress | Adventure Mode -- Buildings | public | 2020-10-30 14:19 | 2022-07-20 13:30 | ||||||
Reporter | Urist McuristUrist | ||||||||||
Assigned To | |||||||||||
Priority | low | Severity | minor | Reproducibility | have not tried | ||||||
Status | new | Resolution | open | ||||||||
Platform | PC | OS | Windows 10 | OS Version | 10.0.18363 | ||||||
Product Version | 0.47.04 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0011641: Adventurer mode temple(?) contains really badly placed and unusable ramps | ||||||||||
Description | I encountered a structure with 1-tile-wide walkways instead of floors in an NPC fortress that contained a ramp that could not be descended from the side it was accessible from, and therefore getting from the lowest level of the structure was impossible without jumping. There is a similar situation on the first floor - the path to the up ramp is blocked by a down ramp to the floor level. Getting to the top level without flying seems impossible entirelly, as the ramp leading to there seems to be unusable. The lowest level contains several dead dwarves. The structure's name is "The Shrine of Mountains". | ||||||||||
Steps To Reproduce | Find a fortress with a shrine, I guess? | ||||||||||
Additional Information | https://dffd.bay12games.com/file.php?id=15280 [^] | ||||||||||
Tags | adventurer mode, architecture, buildings, Movement, ramps, structures, temple, terrain | ||||||||||
Attached Files | |||||||||||
Notes | |
(0040776) Urist McuristUrist (reporter) 2020-10-30 14:20 edited on: 2020-10-30 14:20 |
I forgot to mention - I modded dragons to be born 10 times as big as normally at birth. |
(0041273) Doorkeeper (reporter) 2022-07-20 13:30 |
This only applies to multi-level temples (not shrines) in generated fortresses. Temples stick out of the roof, and the roof cuts off/blocks the ramp stairs, making the upper floors inaccessible. Screenshots: https://imgur.com/a/yT3sLbm [^] Used DFHack to reveal tiles. |
Issue History | |||
Date Modified | Username | Field | Change |
2020-10-30 14:19 | Urist McuristUrist | New Issue | |
2020-10-30 14:20 | Urist McuristUrist | Note Added: 0040776 | |
2020-10-30 14:20 | Urist McuristUrist | Note Edited: 0040776 | View Revisions |
2020-11-09 14:31 | Urist McuristUrist | Tag Attached: adventurer mode | |
2020-11-09 14:32 | Urist McuristUrist | Tag Attached: terrain | |
2020-11-09 14:32 | Urist McuristUrist | Tag Attached: architecture | |
2020-11-09 14:32 | Urist McuristUrist | Tag Attached: buildings | |
2020-11-09 14:32 | Urist McuristUrist | Tag Attached: structures | |
2020-11-09 14:32 | Urist McuristUrist | Tag Attached: temple | |
2020-11-09 14:33 | Urist McuristUrist | Tag Attached: Movement | |
2020-11-09 14:33 | Urist McuristUrist | Tag Attached: ramps | |
2020-11-09 14:33 | Urist McuristUrist | Tag Detached: Movement | |
2020-11-09 14:33 | Urist McuristUrist | Tag Attached: Movement | |
2022-07-20 13:30 | Doorkeeper | Note Added: 0041273 |
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