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IDProjectCategoryView StatusDate SubmittedLast Update
0011699Dwarf FortressAdventure Mode -- Conversationpublic2021-02-19 07:452021-02-21 22:57
ReporterUzu Bash 
Assigned To 
PriorityhighSeverityfeatureReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.47.05 
Target VersionFixed in Version 
Summary0011699: Rumors dialog scales to functionally unusable within 1 game month of adventuring
DescriptionThe journal has improved, but the conversation option has gotten worse. The reason I labeled this feature severity is because adventurers are locked out of the intrigue system due to this. The rumors list quickly becomes so spammy that it takes minutes to open it even early in the career. Playing the game on SSD has made it quicker, but not by much, so I assume the entire table of data is being rebuilt every single time the player selects the Rumors topic, leaving out not a single trivial event.

Worse, when the list is finally displayed it's not sorted in any usable way, and filtering options don't make it more usable. Rumors aren't sorted by timeliness, significance, whether they're common knowledge, personal experience, or intelligence passed to you by a faction member or traveler. Filters don't narrow it down by names of figures or locations or regions or artifact names.
Steps To ReproducePlay adventure mode and acquire rumors through gameplay. Read books (stealing and storing rumors), walk through the wilderness (encounters rumors with non-histfig wildlife) to any destination, tell stories or otherwise entertain
Tagsadventure mode, interface
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- Issue History
Date Modified Username Field Change
2021-02-19 07:45 Uzu Bash New Issue
2021-02-21 22:57 Flying_Teasets Tag Attached: adventure mode
2021-02-21 22:57 Flying_Teasets Tag Attached: interface


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