Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0011709Dwarf FortressDwarf Mode -- Raidspublic2021-03-02 09:582021-03-02 09:58
Assigned To 
PlatformLinuxOSArch LinuxOS Version
Product Version0.47.05 
Target VersionFixed in Version 
Summary0011709: Raids sometimes allow units to be assigned to two squads, or twice to one squad, which may lead to segfault
DescriptionI had the following occur: I sent a squad on an artifact recovery mission. For some reason, all the units shortly returned except for the militia captain. The militia captain went on a year long caper bar hopping across the region. During the meanwhile I made use of the units that returned and assigned them to another squad. Some units however didn't get removed from the old squad. Shortly after the militia captain returned after a year, the game segfaulted. I had a save just before the segfault. I managed to fix the issue by removing the units from one squad, which required me to replace them with other citizens and then remove those citizens. Then the segfault no longer happened.
Steps To ReproduceWill occur in 0000019:0000010 seconds with this save: [^]
Additional InformationI assigned the units to the different squad using DwarfTherapist. I don't know if the same bug where units would be assigned to two different squads at once would occur if I hadn't used DwarfTherapist.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2021-03-02 09:58 thorjelly New Issue

Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker