|View Issue Details [ Jump to Notes ] ||[ Issue History ] [ Print ] |
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0011839||Dwarf Fortress||Adventure Mode -- Reactions||public||2021-12-25 17:24||2021-12-25 17:24|
|Assigned To|| |
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Platform||PC (matters?)||OS||Windows (matters?)||OS Version||7 (matters?)|
|Product Version||0.47.05|| |
|Target Version||Fixed in Version|| |
|Summary||0011839: Plump Helmet Man Cannot Become a Werebeast|
|Description||I created a world without vampires to always be cursed as werebeast should gods decide so.|
As a plump helmet man I decided to make myself a werebeast. I savescummed at least 5 times (considering how many times history failed to generate as I wanted it to be) and they always ignored my hubris.
It simply yells hubris in purple but never states what kind of werebeast I am afterwards. After that the dice simply refuses to cooperate as if I were cursed "your fate is sealed".
|Additional Information||Dunno if being plump helmet man is the cause or some dices have guaranteed hubris ignorance yet nobody ever said so.|
|Tags||No tags attached.|