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IDProjectCategoryView StatusDate SubmittedLast Update
0011910Dwarf FortressAdventure Mode -- Buildingspublic2022-09-04 03:042022-09-04 21:15
Assigned To 
PrioritynormalSeveritymajorReproducibilityhave not tried
PlatformPC (matters?)OSWindows (matters?)OS Version7 (matters?)
Product Version0.47.05 
Target VersionFixed in Version 
Summary0011910: So Basically I Could Fast Travel Outside Fortress Inside Guildhall And This Caused Fortress To Randomize It's Layout
DescriptionMore specifically I entered one of guildhalls inside a fortress. I think surface is where they take their light from and so guildhalls are considered to be areas outside fortress.

Once I quit fast travel I noticed that tavern is in a different location and stairs have rearranged completely, no longer having pit at start. Corpses remained where they were but stuff from trade depots teleported to newly generated locations. The entire place got randomized again.
Steps To Reproduce1. Create world with fortress having a guildhall.
2. Enter guildhall.
3. Fast travel outside fortress.
Additional InformationI think this may have something to do with loading and unloading areas since similair randomization bug happened to a goblin fortress I explored but I didn't fast travel at all anywhere.

I haven't tried to reproduce this and I dunno if this is exact cause of randomizing location again but I also killed a lot of people. Nearly entire or entire fortress to be exact and there were some undead left alive which did NOT belong to me. I played as necromancer who fought another necromancer.
TagsNo tags attached.
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-  Notes
rico6822 (reporter)
2022-09-04 04:30

Undead are nowhere to be found. Before randomizing rooms they were all last seen nearby tavern.
Ziusudra (reporter)
2022-09-04 21:15

duplicate of 0006955

- Issue History
Date Modified Username Field Change
2022-09-04 03:04 rico6822 New Issue
2022-09-04 04:30 rico6822 Note Added: 0041313
2022-09-04 21:15 Ziusudra Note Added: 0041314

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