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IDProjectCategoryView StatusDate SubmittedLast Update
0001392Dwarf FortressDwarf Mode -- Jobs, Haulingpublic2010-04-21 08:032010-06-09 06:46
Assigned ToFootkerchief 
PrioritylowSeverityminorReproducibilityhave not tried
PlatformPC netbookOSwindows XP home edition SP3OS Versionrecently updated
Product Version0.31.03 
Target VersionFixed in Version 
Summary0001392: removing allowed items from stockpile causes haulage jobs in progress to freeze.
DescriptionPut up several refuse stockpiles to sort out bone, shells and skins from other remains. While setting this up, a dwarf got stuck in haul from/to stockpile.

Saving/reloading did not free the dwarf, removing haul debris from his joblist did.
Tagshauling, pathfinding, stockpile
Attached Files

- Relationships
duplicate of 0000086resolvedToady One "Take from stockpile" doesn't work, results in dwarves standing around looking confused 

-  Notes
Areyar (reporter)
2010-04-21 08:07
edited on: 2010-04-21 08:22

Description suggests all haulage is affected, not so.
Only dwarfs performing jobs involved directly with the stockpile with altered settings are affected.

Seems the stockpile itself is buggered (or the tasks it generated before changing settings and transport):
a new dwarf is now taking and abandoning haulage tasks of several refusetypes.
Corpse and bodyparts are allowed in the source pile as well as the target pile.

Removing the stockpile solved the problem of dwarves picking up a nervous tissue and dropping it again after a few seconds. (at FPS12, which is normal for me)

Footkerchief (manager)
2010-04-21 08:53

See 0000597. Were any burrows involved in this situation?
smjjames (reporter)
2010-04-21 09:04

Its sounding like burrows are causing a whole bunch of issues....
Areyar (reporter)
2010-04-21 09:15
edited on: 2010-04-22 07:58

No burrows designated as yet.

This is in a very early fort, above ground, collect refuse from outside on.
multiple stockpiles, take from stockpile X and restricted stockpile items were the only factors involved.
Inaccessability of dropoff stockpile may be an issue, but rather through changed allowances (eg take remains from A to B, but B is no longer taking remains)
or deleted stockpile. (though I feel canceling of jobs associated with deleted SPs works fine)

edit: Have reproduced this for woodstockpiles, it involves the 'take from stockpile' mechanics, not stockpile settings or refuse.
This could be a symptom of the known pathing issues rather than a separate bug.
To reproduce, set up several stockpiles of the same type and set one to take from several others.

Dwarves will pick up an item from one stockpile and freeze there for a relatively long time, drop the item and repeat with another item/task.

Areyar (reporter)
2010-04-24 07:31
edited on: 2010-04-24 07:32

Child/duplicate of 0000086

Footkerchief (manager)
2010-04-24 11:16

Ah okay, thanks for investigating.

- Issue History
Date Modified Username Field Change
2010-04-21 08:03 Areyar New Issue
2010-04-21 08:07 Areyar Note Added: 0004445
2010-04-21 08:22 Areyar Note Edited: 0004445 View Revisions
2010-04-21 08:52 Footkerchief Relationship added child of 0000597
2010-04-21 08:53 Footkerchief Note Added: 0004454
2010-04-21 08:53 Footkerchief Issue Monitored: Footkerchief
2010-04-21 09:04 smjjames Note Added: 0004457
2010-04-21 09:15 Areyar Note Added: 0004459
2010-04-21 09:19 Areyar Note Edited: 0004459 View Revisions
2010-04-22 07:58 Areyar Note Edited: 0004459 View Revisions
2010-04-22 08:01 Areyar Tag Attached: hauling
2010-04-22 08:01 Areyar Tag Attached: pathfinding
2010-04-22 08:01 Areyar Tag Attached: stockpile
2010-04-24 07:31 Areyar Note Added: 0004881
2010-04-24 07:32 Areyar Note Edited: 0004881 View Revisions
2010-04-24 11:16 Footkerchief Relationship deleted child of 0000597
2010-04-24 11:16 Footkerchief Note Added: 0004899
2010-04-24 11:16 Footkerchief Relationship added duplicate of 0000086
2010-04-24 11:16 Footkerchief Status new => resolved
2010-04-24 11:16 Footkerchief Resolution open => duplicate
2010-04-24 11:16 Footkerchief Assigned To => Footkerchief
2010-06-09 06:46 Toady One Status resolved => closed

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