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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001662||Dwarf Fortress||Dwarf Mode -- Immigration||public||2010-04-30 11:37||2014-08-13 08:46|
|Status||resolved||Resolution||no change required|
|Target Version||Fixed in Version|
|Summary||0001662: I have not received an Immigrant in years.|
|Description||I received one immigration, Very early in the game. |
Since then I have seen no one else. This is weird because in my Civ menu I can see that there is another dwarf fort near by, though I have no ability to contact them.
I have built a paved road to the edge, to my entrance and trading post. But no one ever comes. I have accumulated a bit of wealth, have many masterpieces. The Dwarves are well fed, and seem to be in a good mood.
But my pop is stuck at 15 or so, and all the children always get stolen by goblins. So I have had no new people.
I have not picked nobles for ever slot (because there are two few their to spare).
Is this normal or is something going on?
|Tags||No tags attached.|
First guess, the goblins are intercepting them on the way to your fort.
I had a caravan not show up. Soon thereafter, my first invaders -- 16 goblins arrived, resulting in mass "fun".
|I played like 6-7 years (.03).. I had same problem, at first I got few migrant waves which ended up totaling my dwarfs to around 15-20.. Then the migrants stopped, I never saw an caravan - neither did I ever saw any hostiles.. My few dwarves lived happily doing their thing, ever expanding their fortress and breeding..|
edited on: 2010-05-01 12:17
Probably duplicate of 0000545
I am pretty sure it is that same as 0000545 after reading it.
From what I understand, there is no way to tell whether you will ever get another Immigrant after the game has already started.
But if I understand right, you must start the generated world as adventurer and see if you can pick a dwarf, or you must use legends to see if the dwarf city is killed.
Do I have this right? Having immigrants or not is a big part of the game, and I would expect a person to be able to find out before game as easy as if there was an Aquifor on the map.
|You can also use Legends mode to check your civ status. To bypass the "in game" bit, you can just make a copy of your save game, and abandon one of the copies to get to the other game modes.|
|Same problem over here. Plenty of ambushes and childnappers, but no dwarven immigrants whatsoever. It's really getting sort of boring.|
edited on: 2012-03-30 01:23
Without save + probably home civ is dead (what just happened in this save: http://dffd.wimbli.com/submit.php?action=message&fid=6030 [^] ).
|Between possible civ death and all the changes to migrants that have since occurred, this is probably no longer relevant.|
|2010-04-30 11:37||sombrenote||New Issue|
|2010-04-30 22:36||HammerDave||Note Added: 0005801|
|2010-05-01 01:04||NixNax||Note Added: 0005807|
|2010-05-01 12:16||Kumquat||Note Added: 0005837|
|2010-05-01 12:17||Kumquat||Note Edited: 0005837||View Revisions|
|2010-05-01 12:45||sombrenote||Note Added: 0005846|
|2010-05-01 13:30||Footkerchief||Relationship added||child of 0000545|
|2010-05-04 23:37||Footkerchief||Relationship added||parent of 0001751|
|2010-05-05 00:36||Footkerchief||Relationship replaced||related to 0000545|
|2010-05-13 19:51||Logical2u||Note Added: 0006670|
|2010-05-13 19:52||Logical2u||Relationship replaced||has duplicate 0001751|
|2010-08-06 13:46||chironex||Note Added: 0011559|
|2012-03-29 23:19||Kogut||Note Added: 0021888|
|2012-03-30 01:23||Kogut||Note Edited: 0021888||View Revisions|
|2014-08-13 08:46||Footkerchief||Note Added: 0028945|
|2014-08-13 08:46||Footkerchief||Status||new => resolved|
|2014-08-13 08:46||Footkerchief||Resolution||open => no change required|
|2014-08-13 08:46||Footkerchief||Assigned To||=> Footkerchief|
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