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IDProjectCategoryView StatusDate SubmittedLast Update
0002010Dwarf FortressDwarf Mode -- Jobs, Militarypublic2010-05-21 10:032014-08-24 20:38
Assigned ToFootkerchief 
PlatformOSOS Version
Product Version0.31.04 
Target VersionFixed in Version 
Summary0002010: disbanding militia captain nobles won't result in less slots for captains and squads
Descriptionsince I've been playing around with military a lot by now, I've noticed the following:

If you assign more than one militia captain, and remove one of the captains from their order, the slots stay the same.

So with every assigned captain you get a new captain slot, which is good. But if you remove one of the captains, the noble slot won't be deleted. Also in the squads menu, there will be a create squad entry for the non existent noble.

So if assign 4 captains you have 4 squad slots available, if you remove 2 of them you will also have 4 slots available.

This leads to really unexpected behaviour (self emptening squads etc.)
Steps To Reproduce1. assing more than one squad captain
2. remove at least one
3. look at the nobles and the military screen
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0000266resolvedToady One Multiple Militia captain positions available for militia commander 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2010-05-21 10:03 gruftschreck New Issue
2010-05-21 10:10 Footkerchief Relationship added related to 0000266
2010-06-15 08:47 Footkerchief Relationship replaced child of 0000266
2014-08-24 20:38 Footkerchief Relationship replaced duplicate of 0000266
2014-08-24 20:38 Footkerchief Status new => resolved
2014-08-24 20:38 Footkerchief Resolution open => duplicate
2014-08-24 20:38 Footkerchief Assigned To => Footkerchief

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