Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0002769Dwarf FortressDwarf Mode -- Artifactspublic2010-07-19 23:512010-07-20 04:34
Assigned ToLogical2u 
PlatformOSOS Version
Product Version0.31.10 
Target VersionFixed in Version 
Summary0002769: Dwarf got mood, used two piles of Elephant - 57 to put rings of bone and spikes of bone on item
DescriptionDwarf got mood, needed bone twice. Grabbed on Elephant 57 bone pile for first bone, then another Elephant 57 bone pile for the second bone need. Both piles of bone erroneously completely consumed. All other uses of bone simply subtract the amount of bone needed from the bone pile(s). Artifact creation is using it all.
Steps To ReproduceHave a few bone piles sitting around (such as donkey 7). Get dwarf who has a mood and uses bone. Watch it use the whole pile to fill one material slot needed. If it needs more bone, it will get another bone--- or bone pile. Artifact code doesn't seem to care.
Additional InformationAfter seeing DF give back bone piles minus the bone material needed, was surprised artifact creation didn't.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0002011resolvedToady One Decorating with bone/horn uses whole stack 

-  Notes
Dwarfu (manager)
2010-07-20 02:50

Logical2u (manager)
2010-07-20 04:34

Thanks Dwarfu!

- Issue History
Date Modified Username Field Change
2010-07-19 23:51 Lord_Dakstar New Issue
2010-07-20 02:50 Dwarfu Note Added: 0010704
2010-07-20 04:34 Logical2u Note Added: 0010706
2010-07-20 04:34 Logical2u Relationship added duplicate of 0002011
2010-07-20 04:34 Logical2u Status new => resolved
2010-07-20 04:34 Logical2u Resolution open => duplicate
2010-07-20 04:34 Logical2u Assigned To => Logical2u

Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker