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IDProjectCategoryView StatusDate SubmittedLast Update
0002956Dwarf FortressAdventure Mode -- Buildingspublic2010-08-05 12:052010-08-05 14:45
ReporterLord Herman 
Assigned ToFootkerchief 
PrioritylowSeverityminorReproducibilityhave not tried
PlatformPCOSWindows VistaOS VersionSP2
Product Version0.31.12 
Target VersionFixed in Version 
Summary0002956: Bridges in roads stop in mid-air
DescriptionWhile travelling along a road in adventure mode, I ran into a couple of bridges - the civ-built ones made of constructed floors and ramps, not player-made drawbridges - which would start where the terrain dropped a z-level, went on for about ten to twenty tiles, and then just stopped in mid-air. Meanwhile, the road continued under the bridge, had a one-tile gap where the bridge ended (and where a line of ramps and walls were supposed to be), and then just went on. Even where the bridges did end correctly (usually when the terrain went up a z-level again), there were no ramps at the ends of the walls along the sides of the bridge like there were at the beginning.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0000687resolvedToady One Bridges on world gen roads connect strangely 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2010-08-05 12:05 Lord Herman New Issue
2010-08-05 14:45 Footkerchief Relationship added duplicate of 0000687
2010-08-05 14:45 Footkerchief Status new => resolved
2010-08-05 14:45 Footkerchief Resolution open => duplicate
2010-08-05 14:45 Footkerchief Assigned To => Footkerchief

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