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IDProjectCategoryView StatusDate SubmittedLast Update
0000003Dwarf FortressDwarf Mode -- Jobs, Activity Zonespublic2010-04-01 05:342010-06-09 06:46
Assigned ToFootkerchief 
StatusclosedResolutionno change required 
Platformx86_64OSWindows 7OS VersionProfessional x64
Product Version 
Target VersionFixed in Version 
Summary0000003: Dwarves will not carry water to pond zone
DescriptionTo muddy my farms, i declared them a pond. Some dwarves imediately grabbed buckets and went to a nearby water source and filled the buckets. Then they all dropped the buckets and announced "Dwarfname, Profession cancels Fill Pond: Inappropriate building."
Tagspond, zone
Attached Files

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-  Notes
Quietust (reporter)
2010-04-01 13:54

The previous version ( behaves the same way - pond zones were only valid if placed above Open Space, meaning that the area to be irrigated must be 2 or more Z-levels tall.

In all likelihood, this behavior has not changed - if you want to irrigate an underground farm plot, you'll need to either dig it 2 Z-levels tall (and have several access walkways, also limiting the plots to 2 tiles wide) or you'll need to redirect a river or a pool of water.
Maltay (reporter)
2010-04-01 14:05

This may not be a bug. Confirmation required.
DoctorZuber (reporter)
2010-04-02 01:10

carrying water to ponds works fine for me. Like Quietust says, you need to be able to drop water down a level into open space for it to work.
Hellfish (reporter)
2010-04-03 09:13

Maybe not so much a bug as a feature request? Requiring a one story drop to empty a bucket is kinda stupid, don't you agree?
EricBlank (reporter)
2010-04-04 23:21

This is quite irritating, and I agree that there ought to be a way to empty buckets into a pond/something at all so that we can more easily construct underground farms.

It also doesn't make sense to be able to build an above ground farm without irrigation and not an underground one, as anyone who's ever dug a hole in their backyard realizes that the soil below ground (even as shallow as 4-6 inches) is quite moist, even in areas with soils allowing high drainage. Or was farming intended to be difficult regardless?
random51 (reporter)
2010-04-05 07:28

Well, there could still be a bug here. The problem is at the pond site, but the announcement shows you the spot you're trying to get the water.

I played around with staircases, ramps, etc., thinking that my dwarves couldn't get to the water somehow.

...and yeah, fixing the pond itself corrected the behavior.
Footkerchief (manager)
2010-04-21 12:07

Yeah, this isn't a bug. Here's a Suggestions thread about an "Apply Water to Zone" order that would circumvent the need to create the pond on the level above: [^]

- Issue History
Date Modified Username Field Change
2010-04-01 05:34 drowfx New Issue
2010-04-01 13:54 Quietust Note Added: 0000002
2010-04-01 14:05 Maltay Note Added: 0000004
2010-04-02 01:10 DoctorZuber Note Added: 0000144
2010-04-02 05:39 Todestool Tag Attached: pond
2010-04-03 07:56 Footkerchief Category General => Dwarf Mode -- Jobs, Activity Zones
2010-04-03 09:13 Hellfish Note Added: 0000544
2010-04-03 12:09 Aquillion Tag Attached: zone
2010-04-04 23:21 EricBlank Note Added: 0001011
2010-04-05 07:28 random51 Note Added: 0001072
2010-04-14 16:00 simrobert Issue Monitored: simrobert
2010-04-21 12:07 Footkerchief Note Added: 0004480
2010-04-21 12:07 Footkerchief Status new => resolved
2010-04-21 12:07 Footkerchief Resolution open => no change required
2010-04-21 12:07 Footkerchief Assigned To => Footkerchief
2010-06-09 06:46 Toady One Status resolved => closed

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