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IDProjectCategoryView StatusDate SubmittedLast Update
0003110Dwarf FortressContaminants/Spatterpublic2010-08-27 07:202012-02-22 10:29
Assigned ToFootkerchief 
PlatformOSWindows Vista 32-bitOS Version
Product Version0.31.12 
Target VersionFixed in Version 
Summary0003110: Blood pools/splatterings/smears spontaneous apperance
Description5 years ago I killed a horse. 3 years later I started getting blood out of nowhere. It spawned only above ground, and in a localized area. Dwarfs are still able to track it, and I just started getting it 14Z levels above the ground.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0000296confirmedLoci Pools/smears/spatters of blood, dust and other materials multiply themselves, get tracked around too much 

-  Notes
Quietust (reporter)
2010-08-27 08:45

It was probably coating your dwarves' clothing and some rainwater washed it off. If your embark location has mostly dry weather, this might explain it.
Cryten (reporter)
2010-08-27 08:56

Others from 0000296 and its various related reports have reported that the square that a creature was killed at will still generate splatter spreading even after all squares including the origin square has been cleaned. I suspect this is the case in this report.
tzkal (reporter)
2010-08-30 14:28

The main problem was that this was 3 years after the last time I killed any wild animal or hunted at all.
When I start a fortress, I start getting food mainly from fishing and hunting, when there is little threat of of enemies. Then I move to start farming and butchering as my only source. The blood in question was a deer blood pool and splatter, I had no deer on the map, none being raised, and none caged. It spawned 14 Z levels above ground, where the deer died. It was on top of a tower I was constructing at the time, and only 2 people had ever been there.
The only way I can think it got there is from teleporting or spawning up there.
kwieland (reporter)
2010-08-30 18:22

I agree with Q. I've seen rain and water (long story) "create" blood puddles that then contaminate entire fortresses.

- Issue History
Date Modified Username Field Change
2010-08-27 07:20 tzkal New Issue
2010-08-27 08:45 Quietust Note Added: 0012153
2010-08-27 08:56 Cryten Note Added: 0012154
2010-08-30 14:28 tzkal Note Added: 0012269
2010-08-30 18:22 Dwarfu Relationship added child of 0000296
2010-08-30 18:22 kwieland Note Added: 0012274
2012-02-22 10:29 Footkerchief Relationship replaced duplicate of 0000296
2012-02-22 10:29 Footkerchief Status new => resolved
2012-02-22 10:29 Footkerchief Resolution open => duplicate
2012-02-22 10:29 Footkerchief Assigned To => Footkerchief

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