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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003285||Dwarf Fortress||Dwarf Mode -- Interface, Military Screen||public||2010-09-19 14:27||2011-03-23 13:04|
|Assigned To||Toady One|
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Target Version||Fixed in Version||0.31.22|
|Summary||0003285: Different Squad showing up|
|Description||I tried to make a squad in one world but it kept telling me that the squad I just made was from a different world (rather, it had the same name, armor specs, and weapons specs for each position and even the same order to kill a troglobyte) but no dwarf in any position. I was able to make a second squad, different than the one before, but I still had to keep the old one as it kept overriding any attempt to assign dwarves to it. Also the second squad kept the ability to do civilian jobs despite being active.|
|Tags||No tags attached.|
The preserved troglodyte kill order looks to be a duplicate of 0001806.
This may also be related to the various military interface crashes that have been observed - it seems like it's not clearing out squad information when you save a game and then immediately load another one.
|Yeah it seems so, oh well.|
Interdimensional Dwarven Justice Team!
That said, does quitting and reopening DF between loading games fix this?
|2010-09-19 14:27||mazterlith||New Issue|
|2010-09-19 15:17||Quietust||Note Added: 0012826|
|2010-10-19 20:21||mazterlith||Note Added: 0013417|
|2010-10-20 18:06||Narmio||Note Added: 0013436|
|2010-10-23 01:45||mazterlith||Note Added: 0013476|
|2010-11-15 13:48||Footkerchief||Relationship added||child of 0001806|
|2011-03-09 04:08||Toady One||Status||new => resolved|
|2011-03-09 04:08||Toady One||Fixed in Version||=> 0.31.22|
|2011-03-09 04:08||Toady One||Resolution||open => fixed|
|2011-03-09 04:08||Toady One||Assigned To||=> Toady One|
|2011-03-23 13:04||Footkerchief||Resolution||fixed => duplicate|
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