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IDProjectCategoryView StatusDate SubmittedLast Update
0003588Dwarf FortressCreaturespublic2010-11-13 12:002010-11-13 12:15
Reporterivze 
Assigned ToLogical2u 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionduplicate 
Platformx86_64OSUbuntu LinuxOS Version10.04 (lucid)
Product Version0.31.17 
Target VersionFixed in Version 
Summary0003588: "Segmentation fault" when a giant olm walks in weapon trap
DescriptionIn one particular case, when a giant olm walks into a weapon trap, the game crashes with segfault.

Steps To ReproduceThere is a saved game in archive. Run it and you will find there is a cage with a giant olm inside and a weapon trap set so that the creature will get in once the lever is pulled. The lever pulling order has already been done, just see the things happen.
Additional Informationhttp://ivze.sknt.ru/df_linux_olm_segfault.tar.lzma [^]
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0003576resolvedToady One Fortress mode game crash due to weapon traps 

-  Notes
(0013774)
Logical2u (manager)
2010-11-13 12:15

Linux version of 0003576.

- Issue History
Date Modified Username Field Change
2010-11-13 12:00 ivze New Issue
2010-11-13 12:15 Logical2u Note Added: 0013774
2010-11-13 12:15 Logical2u Relationship added duplicate of 0003576
2010-11-13 12:15 Logical2u Status new => resolved
2010-11-13 12:15 Logical2u Resolution open => duplicate
2010-11-13 12:15 Logical2u Assigned To => Logical2u


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