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IDProjectCategoryView StatusDate SubmittedLast Update
0004067Dwarf FortressItemspublic2011-02-24 08:102014-09-17 14:37
ReporterKnight Otu 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version0.31.19 
Target VersionFixed in Version 
Summary0004067: BARRED and SCALED armor tokens only used in Dwarf Mode crafting, never used in world gen
Description[BARRED] should allow an armor to be created from bone, while [SCALED] should allow it to be created from shells. This works fine in the Craftsdwarf Workshop, but entities do not create these armors from those materials. Any such armor that can only be created from those materials will show up as made from rope reed (and possibly pig tail) in those places it does show up (such as town shops).
Steps To ReproduceAdd an armor to the game that can only be created from bone or shell (lacking the [METAL] and [LEATHER] tags), add it to an entity with FORCED frequency, and generate a new world.
Additional InformationThis behavior has existed since 40d at least, but it seems it has never been properly reported.
TagsNo tags attached.
Attached Files

- Relationships
related to 0001300confirmedFootkerchief Can't specify wood, bone or shell items in uniforms 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2011-02-24 08:10 Knight Otu New Issue
2011-02-24 12:08 Footkerchief Relationship added related to 0001300
2011-02-24 12:08 Footkerchief Summary BARRED and SCALED armor tokens do not work outside Dwarf Mode crafting => BARRED and SCALED armor tokens only used in Dwarf Mode crafting, never used in world gen
2014-09-17 14:37 Footkerchief Assigned To => Footkerchief
2014-09-17 14:37 Footkerchief Status new => confirmed


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