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IDProjectCategoryView StatusDate SubmittedLast Update
0004192Dwarf FortressDwarf Mode -- Immigrationpublic2011-03-11 07:222011-03-26 05:30
Assigned ToDwarfu 
PlatformSDLOSWindowsOS Version7
Product Version0.31.21 
Target VersionFixed in Version 
Summary0004192: Program Crashes ?Perhaps immigration bug?
Descriptionabout five seconds after the linked save is unpaused the game crashes.

I created the save in 0.31.19, but loading it up in 0.31.21 did not fix the crash. [^]

Steps To Reproducedownload the save, open it up and unpause it
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0001271resolvedToady One Modding in SHELL body part after world generation results in crash 

-  Notes
theTrueMikeBrown (reporter)
2011-03-11 07:32

as a side note - I have used dfliquids to stop my magma sea from draining and place some obsidian. I have the following mods enabled
* Dwarven women have beards
* [NO_EAT], [NO_SLEEP], [NO_DRINK] on dwarves ALCOHOL_DEPENDENT is removed
* [SPEED:3] most of the time on dwarves

I removed these, and that did not fix the crash either
Dwarfu (manager)
2011-03-11 07:35

Your link doesn't work - can you upload it to [^]

Also, did you make these changes to your region raws (after the world was generated)?
theTrueMikeBrown (reporter)
2011-03-11 08:14
edited on: 2011-03-11 08:20

Ok, here is a new link. [^]

Yes, I did. After the world was genned I made those changes (in the save folder), and I changed them back (both without apparent problems)

An additional note. If you are in full screen mode, the crash is a hang that is indefinite, but in windowed mode it brings up a dialog saying that the program has crashed.

Footkerchief (manager)
2011-03-11 08:36

After the world was genned I made those changes (in the save folder)

That'd be the problem. See Toady's note at 0001271:0008465: Changing the body in the save's raws will cause all sorts of problems.
Footkerchief (manager)
2011-03-11 10:10
edited on: 2011-03-11 10:10

Reopened because 0001271 is apparently reversible (by reverting the raws) and this one apparently isn't.

Dwarfu (manager)
2011-03-26 05:30

Re-resolving this as a duplicate of 0001271. Putting beards on females is reversible.

Per Toady: "...any newer female dwarf that has a beard would not react well to having the beard taken away..." Newer here meaning a spawned liaison, merchant, baby, etc.

You've had some babies while the tag was active, so you can't take it away. If you view Cerol Limarral, a dead female baby, it will cause the crash. Editing the raws again to enclose that tag with brackets will stop the crash from occurring.

- Issue History
Date Modified Username Field Change
2011-03-11 07:22 theTrueMikeBrown New Issue
2011-03-11 07:26 theTrueMikeBrown Issue Monitored: theTrueMikeBrown
2011-03-11 07:26 theTrueMikeBrown Issue End Monitor: theTrueMikeBrown
2011-03-11 07:32 theTrueMikeBrown Note Added: 0016104
2011-03-11 07:35 Dwarfu Note Added: 0016105
2011-03-11 08:14 theTrueMikeBrown Note Added: 0016108
2011-03-11 08:20 theTrueMikeBrown Note Edited: 0016108 View Revisions
2011-03-11 08:36 Footkerchief Note Added: 0016109
2011-03-11 08:36 Footkerchief Relationship added duplicate of 0001271
2011-03-11 08:36 Footkerchief Status new => resolved
2011-03-11 08:36 Footkerchief Resolution open => duplicate
2011-03-11 08:36 Footkerchief Assigned To => Footkerchief
2011-03-11 10:09 Footkerchief Relationship replaced related to 0001271
2011-03-11 10:09 Footkerchief Assigned To Footkerchief =>
2011-03-11 10:09 Footkerchief Status resolved => new
2011-03-11 10:10 Footkerchief Note Added: 0016114
2011-03-11 10:10 Footkerchief Note Edited: 0016114 View Revisions
2011-03-26 05:30 Dwarfu Note Added: 0016629
2011-03-26 05:30 Dwarfu Relationship replaced duplicate of 0001271
2011-03-26 05:30 Dwarfu Status new => resolved
2011-03-26 05:30 Dwarfu Assigned To => Dwarfu

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