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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000433||Dwarf Fortress||Dwarf Mode -- Trade||public||2010-04-04 18:00||2010-06-12 17:26|
|Assigned To||Toady One|
|Target Version||Fixed in Version||0.31.06|
|Summary||0000433: Elves bring massive caravan and cause game crash|
|Description||An elven trade caravan arrived near the end of the second spring, bringing with them approximately 100 of each category of item that elves would be expected to trade. When a save is attempted after they arrive,the game ends up crashing.|
(Unknown as to whether the following is a part of the glitch or not)
After a few reproductions of this bug on several attempts to get past this point, I ordered my militia to kill the elves and steal their goods to see if that would fix it. For some reason the dwarves just stood within a few squares of the elves rather than attacking them.
I'm not sure if the game will save properly once the elves leave, as I had the seasonal autosave turned on.
|Tags||caravan, Elves, trade|
|should probably be noted that there was no elven liaison or diplomat with the caravan.|
|I don't believe there ever has been an elven liaison or diplomat, even in the last version.|
|Might be helpful if you post the save that you've been using to reproduce this.|
edited on: 2010-04-05 00:25
I would, but I scrapped the fort and started over. I'll remember to post the save it happens again in the new fort or if any other bugs come up.
I have the similar situation except that no crash.
Elves came in the next spring, with 2 merchants and 2 warthogs. I don't know if warthogs are even supposed to be trade animal, they have no [TRADE_CAPACITY] tag.
They brought about 100 page of goods total, 5+ pages of every type of stuff (ropes, cages, buckets etc.)
No crash during the whole process.
I might dig an old save if needed.
Tried killing the elves with militia too, and no success, they just followed the elves.
|The bug is here too: http://www.bay12games.com/dwarves/mantisbt/view.php?id=325 [^]|
I can confirm that warthogs lack the [TRADE_CAPACITY] tag, which may be the cause of the huge elf caravans.
I am genning and starting a new game with [TRADE_CAPACITY] added to the warthogs, just to check if it reduces (or removes) the regular crashes I've been seeing.
|I tried removing [PACK_ANIMAL] from Warthogs, but elves still came with them, except that this time they were empty, no goods to trade.|
Playing in a new game genned on 0.31.02, with [TRADE_CAPACITY:600] added to the warthog entry, I can confirm that elven caravans now bring a sane amount of goods.
It should probably be upped to [TRADE_CAPACITY:3000] to match the default camel trade capacity.
Well do you know what warthog is?
It seems strange to me that they are marked as pack animals at all. If anything I would give them less capacity than donkey, which have 1500, and warthogs are smaller.
|The crash is probably due to a memory issue (see bug 2 or 136 for an example). If it happens again, you may want to watch memory usage and see if the crash comes right as it hits 2GB (if you're on a system with > 2GB) or your overall hits 100%.|
Toady One (administrator)
|The warthogs were the only pack animals I found without a trade capacity, and the common domestic and pack animal tags were there by mistake (copy-paste error, most likely). I also put a non-trade-capacity item number cap and default trade capacities for all creatures, so this should be handled for 0.31.06.|
|2010-04-04 18:00||gregb||New Issue|
|2010-04-04 18:18||Qloos||Tag Attached: trade|
|2010-04-04 18:18||Qloos||Tag Attached: Elves|
|2010-04-04 18:20||gregb||Issue Monitored: gregb|
|2010-04-04 18:21||gregb||Note Added: 0000968|
|2010-04-04 22:32||savanik||Note Added: 0001001|
|2010-04-05 00:13||Footkerchief||Note Added: 0001025|
|2010-04-05 00:24||gregb||Note Added: 0001029|
|2010-04-05 00:25||gregb||Note Edited: 0001029||View Revisions|
|2010-04-06 09:23||Rafal99||Note Added: 0001478|
|2010-04-06 09:28||Rafal99||Note Added: 0001485|
|2010-04-06 09:51||Rafal99||Issue Monitored: Rafal99|
|2010-04-06 09:54||Footkerchief||Relationship added||parent of 0000325|
|2010-04-07 08:07||Rafal99||Tag Attached: caravan|
|2010-04-09 02:37||Langdon||Note Added: 0002282|
|2010-04-09 02:52||Langdon||Issue Monitored: Langdon|
|2010-04-09 03:56||Khym Chanur||Issue Monitored: Khym Chanur|
|2010-04-09 05:25||Rafal99||Note Added: 0002309|
|2010-04-09 13:10||Langdon||Note Added: 0002406|
|2010-04-10 14:46||Rafal99||Note Added: 0002651|
|2010-04-13 06:50||HazelrahBL||Issue Monitored: HazelrahBL|
|2010-04-13 20:17||Arkaaito||Note Added: 0003380|
|2010-04-15 08:54||Footkerchief||Relationship replaced||child of 0000325|
|2010-05-02 16:04||Logical2u||Relationship added||related to 0001705|
|2010-06-09 01:04||Toady One||Note Added: 0007976|
|2010-06-09 01:04||Toady One||Status||new => resolved|
|2010-06-09 01:04||Toady One||Fixed in Version||=> 0.31.06|
|2010-06-09 01:04||Toady One||Resolution||open => fixed|
|2010-06-09 01:04||Toady One||Assigned To||=> Toady One|
|2010-06-09 06:01||Rafal99||Issue End Monitor: Rafal99|
|2010-06-09 06:45||Toady One||Status||resolved => closed|
|2010-06-09 07:56||Footkerchief||Status||closed => resolved|
|2010-06-10 20:34||Langdon||Issue End Monitor: Langdon|
|2010-06-11 12:08||Khym Chanur||Issue End Monitor: Khym Chanur|
|2010-06-12 17:26||HazelrahBL||Issue End Monitor: HazelrahBL|
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