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IDProjectCategoryView StatusDate SubmittedLast Update
0004445Dwarf FortressDwarf Mode -- Combatpublic2011-04-04 05:412011-08-07 08:20
ReporterShook 
Assigned ToKnight Otu 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformWindowsOSWindows 7OS Version64-bit
Product Version0.31.24 
Target VersionFixed in Version 
Summary0004445: Game crashes when the "body" or "upper body" has tissue breaking off
DescriptionWhile testing out a construction to crush multiple demons in a cave-in, the game crashed. Not just once, but every time. The gamelog always ends with one of these lines:
"The <demon>'s (upper) body takes the full force of the impact, breaking away the tissue!"
The demon in question is always made of a fragile material, such as salt, soot or cinder, allowing it to break like it does.
Steps To ReproduceSomehow launch a creature, consisting of a fragile and poorly coherent material (salt, soot...), into an obstacle with significant force. Most likely to happen during a cave-in, since dwarfs are unlikely to send a demon flying by own power.
Additional InformationHere's a save where it happens regularly:

http://www.megaupload.com/?d=ICDFT6FG [^]

I've included instructions in the file.

Also, the save is from .24, but it keeps happening even when transferred to .25.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0004411resolvedToady One Game crashes the moment a weak-material creature (such as fire man or some HFS creatures) should take damage from falling 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2011-04-04 05:41 Shook New Issue
2011-08-07 08:20 Knight Otu Relationship added duplicate of 0004411
2011-08-07 08:20 Knight Otu Status new => resolved
2011-08-07 08:20 Knight Otu Resolution open => duplicate
2011-08-07 08:20 Knight Otu Assigned To => Knight Otu


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