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IDProjectCategoryView StatusDate SubmittedLast Update
0004449Dwarf FortressDwarf Mode -- Interface, Stockpilespublic2011-04-04 16:192012-02-15 15:02
Assigned ToToady One 
PlatformPCOSWindows 7OS Version
Product Version0.31.24 
Target VersionFixed in Version0.34.01 
Summary0004449: Iron missing from material options for weapon stockpiles
DescriptionPretty self explanatory; iron is not a selectable metal when creating a custom weapon stockpile. It seems to be present in other stockpile types, such as armor and finished goods.
Steps To ReproduceAttempt to create a weapon stockpile that includes (or excludes) specifically iron weapons. The option does not exist.
TagsNo tags attached.
Attached Files

- Relationships
related to 0000157resolvedToady One Stockpile settings "metal" category includes stones, gems, soil and other inorganics 
has duplicate 0004716resolvedDwarfu Iron metal not selectable in Weapon stockpile 
has duplicate 0004780resolvedDwarfu Incomplete Stockpile Settings 
has duplicate 0004786resolvedDwarfu Iron weapons not handled properly on weapon/trap component stockpiles 
has duplicate 0004860resolvedKnight Otu Iron NOT listed within weapons/trap comps materials list 

-  Notes
Footkerchief (manager)
2011-04-04 19:00

Reminder sent to: Coriantumr

Are you using any mods?
Coriantumr (reporter)
2011-04-05 16:08

No, my game is unmodified.
Footkerchief (manager)
2011-04-05 16:17

Reminder sent to: Coriantumr

Please upload your save to [^] and post the link here.
Footkerchief (manager)
2011-04-05 16:19

Reminder sent to: Coriantumr

Never mind, I just reproduced this one. No save is needed.
Coriantumr (reporter)
2011-04-05 16:24

wuphonsreach (reporter)
2011-04-05 19:59

This worked fine in 31.18. I noticed it being broken when I moved to 31.25 (I skipped the interim versions).
nomad_delta (reporter)
2012-01-02 14:25

Not sure what the criteria for determining the "severity" of a bug is, but I just wanted to report that I'm having the same issue and it's actually causing me some difficulty. I use custom stockpiles to try to sort out which weapons go to my armory and which go to the smelters for melting down. I actually discovered this bug when I noticed that my stockpiles weren't behaving the way I intended, putting iron items where I didn't want them, etc.
Dwarfu (manager)
2012-01-07 20:29

From today's DevLog:

"I put iron back into the weapon stockpile menu were it was erroneously excluded..." [^]

- Issue History
Date Modified Username Field Change
2011-04-04 16:19 Coriantumr New Issue
2011-04-04 19:00 Footkerchief Note Added: 0017071
2011-04-05 16:08 Coriantumr Note Added: 0017109
2011-04-05 16:17 Footkerchief Note Added: 0017112
2011-04-05 16:19 Footkerchief Note Added: 0017113
2011-04-05 16:20 Footkerchief Relationship added related to 0000157
2011-04-05 16:24 Coriantumr Note Added: 0017114
2011-04-05 19:47 Footkerchief Summary Iron missing from weapon stockpile designations. => Iron missing from material options for weapon stockpiles
2011-04-05 19:49 Footkerchief Issue Monitored: Toady One
2011-04-05 19:59 wuphonsreach Note Added: 0017116
2011-06-28 11:19 Dwarfu Relationship added has duplicate 0004716
2011-07-24 11:44 Dwarfu Relationship added has duplicate 0004780
2011-07-27 00:47 Dwarfu Relationship added has duplicate 0004786
2011-08-26 03:54 Knight Otu Relationship added has duplicate 0004860
2012-01-02 14:25 nomad_delta Note Added: 0019276
2012-01-07 19:59 Footkerchief Tag Attached: Fixed in 0.31.26?
2012-01-07 20:29 Dwarfu Note Added: 0019309
2012-02-14 05:12 Footkerchief Tag Renamed Fixed in 0.31.26? => Fixed in 0.34.01?
2012-02-15 15:02 Footkerchief Status new => resolved
2012-02-15 15:02 Footkerchief Fixed in Version => 0.34.01
2012-02-15 15:02 Footkerchief Resolution open => fixed
2012-02-15 15:02 Footkerchief Assigned To => Toady One
2012-02-15 15:02 Footkerchief Tag Detached: Fixed in 0.34.01?

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