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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0004467 | Dwarf Fortress | Init Options | public | 2011-04-07 15:28 | 2011-04-08 06:51 | ||||||
Reporter | Knight Otu | ||||||||||
Assigned To | |||||||||||
Priority | low | Severity | trivial | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.31.25 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0004467: GRASS_TILES is ignored when VARIED_GROUND_TILES option is set to NO | ||||||||||
Description | As per the summary, when the VARIED_GROUND_TILES option is set to no, grasses appear as . regardless of whether that tile is set in the grass raws or not. This makes the bamboos (and bubble grass) invisible unless looked at. I'm uncertain how it affects animated grass, but I would expect that it also appears as such. | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
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Notes | |
(0017179) Quietust (reporter) 2011-04-07 16:26 |
Does it also ignore the colors? |
(0017193) Knight Otu (manager) 2011-04-08 04:05 |
Colors are respected, so that's an inconsistency it seems. Though it does mean that bubble grass is technically visible. |
Issue History | |||
Date Modified | Username | Field | Change |
2011-04-07 15:28 | Knight Otu | New Issue | |
2011-04-07 15:28 | Knight Otu | Tag Attached: Intentional/Expected? | |
2011-04-07 16:12 | Footkerchief | Relationship added | related to 0004151 |
2011-04-07 16:26 | Quietust | Note Added: 0017179 | |
2011-04-08 04:05 | Knight Otu | Note Added: 0017193 | |
2011-04-08 06:51 | Footkerchief | Tag Detached: Intentional/Expected? |
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