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IDProjectCategoryView StatusDate SubmittedLast Update
0005116Dwarf FortressDwarf Mode -- Militarypublic2012-02-15 07:432012-02-15 07:46
ReporterDekker3D 
Assigned ToFootkerchief 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusresolvedResolutionduplicate 
Platformx64 Core i7OSWindowsOS Version7
Product Version0.34.01 
Target VersionFixed in Version 
Summary0005116: Militia chasing wrong enemy
DescriptionI prefer to call this issue "attention deficit ooh shiny". Because that's what it is.

When I order my military to chase and kill a kobold thief, ANY animal nearby will distract them and go chase that animal as if it were their order. I have to re-order them to go chase the thief to have some chance of actually killing it.

This has already caused at least one dorf-baby to vanish to goblin lands and a few vary valuable items to make their way to raven's nests.
Steps To ReproduceMake a militia, order them to kill a particular target on a map filled with other potential targets closer by.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0000149resolvedToady One When ordered to attack, squads can get distracted chasing harmless animals 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2012-02-15 07:43 Dekker3D New Issue
2012-02-15 07:46 Footkerchief Relationship added duplicate of 0000149
2012-02-15 07:46 Footkerchief Status new => resolved
2012-02-15 07:46 Footkerchief Resolution open => duplicate
2012-02-15 07:46 Footkerchief Assigned To => Footkerchief


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