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ID | Project | Category | View Status | Date Submitted | Last Update | |
0005130 | Dwarf Fortress | Dwarf Mode -- Moods | public | 2012-02-15 12:25 | 2012-03-27 05:09 | |
Reporter | Mazonas | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | 0.34.01 | |||||
Target Version | Fixed in Version | 0.34.07 | ||||
Summary | 0005130: Magma-destroyed corpses are always "missing," can't carve slab to prevent ghosts | |||||
Description | A dwarf falls into, or is otherwise killed by magma and, naturally, their corpse is never found. Because the corpse is never found, the dead dwarf remains permanently assigned as "missing", which means no burial slab or other memorial can be built for them. Meanwhile, dwarves that knew the deceased receive a mood effect due to "witnessing/enduring the decay of a friend". Basically, although the dwarves do not know their friend is dead, they still get depressed about said friend not receiving a burial. The dwarf was missing for well over a year before the fortress fell, and their ghost never showed up despite them having not received a proper burial. | |||||
Steps To Reproduce | Arrange a death-by-magma of one dwarf, out of sight of other dwarves and watch. | |||||
Additional Information | I tried looking to see if there was any option in any of the screens to manage the missing-dwarves list and assign long-term missing to "deceased" but could not find one. I received one announcement that "Urist McMagmabreather has been missing for a week", but never received any more after that. A work-around for this would be pretty simple - being able to assign missing dwarves as "dead", or being able to engrave memorials for long-term missing dwarves, or even if the dwarf's ghost had just turned up at some point would have done the trick. | |||||
Tags | No tags attached. | |||||
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Notes | |
(0019674) vaderflag (reporter) 2012-02-15 13:36 |
I'm unsure if this is related: I had a miner set on fire by magma, but did not die IN it -- he escaped in time to run across the room burning until he died. Upon his death, he dropped all of his (very flammable) equipment, but no corpse. His death was witnessed, so he did not show up as missing, but his corpse was AWOL. |
(0019757) Mazonas (reporter) 2012-02-16 01:16 |
Makes sense, I was never able to find the corpses in the magma afterwards. No magma moats for me for a while, then. |
(0020115) ucho (reporter) 2012-02-19 05:43 |
Somehow related - I have a dwarf missing, he is somewhere in long tunnels under fortress, no one will find him there. His ghost is haunting the fortress - yet, dwarf still think he is "missing" and engraving the slab is impossible. |
(0020285) crebele (reporter) 2012-02-20 13:19 |
Probably related, I had a dwarf fall into the ocean and drown. The ocean then froze, so her body is long gone. Now, her ghost is haunting the ocean floor, but I cannot engrave a memorial slab for her, her name does not show up, and she is still listed as missing. |
(0020456) Tarasque (reporter) 2012-02-22 07:05 |
I've managed to lose a dwarf to burning while breaching a magma tube. After the death, there was no corpse. The clothes however are in the floor above. Even after the ghost of the dead dwarf appeared, the dwarf is still listed as missing. I'm unable to engrave a slab for the dwarf. In 34.02 I've had similar thing happen, where the dwarf was crushed mistakenly by a raised bridge. Unable to engrave a slab for any missing dwarf, even if the ghost turns up eventually. |
(0020698) quintilius (reporter) 2012-02-25 22:14 |
do ghosts spawn faster now? i had a zombie army spawn on top of a caravan within 3 seconds - they camped in a siege for a season and i got a violent ghost who proceeded to kill off my craftsworkers. I dont think they showed up quite that quickly before (maybe there's another dead dwarf out there from years before). Of course, if i could have made a slab i would have - but no... and the 'engrave slab to " " did nothing. |
(0020938) crossmr (reporter) 2012-02-29 21:47 |
I had 5 vampires burned by a dragon. one of them has come back as a ghost, can't engrave the slab, since ghosts can be troublesome, this might be more than a minor issue. |
(0020969) quintilius (reporter) 2012-03-01 13:32 |
what is it with me and ghosts... another fort, forgotten beast breathes fire, destroys caravan guard hammerer... no historical significance thus no slab... just a single check - does that dead corpse that wants to be a ghost have a historical flag, if no then dont spawn the ghost... that's all i need |
(0020979) greycat (reporter) 2012-03-01 18:41 |
http://dffd.wimbli.com/file.php?id=5759 [^] Miner, killed by magma. Now a ghost. Shows up as "Missing" rather than "Dead", even though people are walking right by his ghost. Cannot engrave a slab for him. 0.34.03 worldgen with Fortress Defense II v10 mod applied. |
(0021329) quintilius (reporter) 2012-03-10 04:18 |
yeah - dwarf necromancer this time... hmmm - whatever toady did before to adjust for the missing body necromancers (5463)? might have had some unintended consequences. Before i could bury them if i had a corpse... now i have the skeleton of one and my dwarves wont put it in a coffin. I built a coffin, made it available, after a couple set aside to other dwarves with unretrieved bodies (traders who show up and stand at the edge of the map for no apparent reason during migration waves) that i'd put slabs down for already - i finally got one built that it assigned to the necromancer in question - but no. To test - i set up a "corpses" stockpile and the dwarves immediately move the parts there - so they know it's a real corpse and not just another dead elf... but now they cant seem to associate the coffin that's been named for the corpse and the fact that it belongs there. This is new to .05 imo - i certainly was able to bury them in .04. Of course - i still cant engrave a slab etc - and lacking runesmith and the dfhack tweak not working - means this one remains pretty much a backbreaker if the ghost is surly (whether he's raising dead or not). The good thing is that of the half dozen unburyable ghosts i've had wandering my fort - they seem to come back as 'restless haunts' - so at least they're not fort destroying like they were when they were raising the dead. |
(0021788) Toady One (administrator) 2012-03-27 05:09 |
The missingness part of this is fixed. I'll use the related reports to capture other sides of this. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-02-15 12:25 | Mazonas | New Issue | |
2012-02-15 13:36 | vaderflag | Note Added: 0019674 | |
2012-02-16 01:16 | Mazonas | Note Added: 0019757 | |
2012-02-19 05:43 | ucho | Note Added: 0020115 | |
2012-02-20 13:19 | crebele | Note Added: 0020285 | |
2012-02-21 07:56 | Footkerchief | Relationship added | related to 0005110 |
2012-02-22 07:05 | Tarasque | Note Added: 0020456 | |
2012-02-22 20:01 | Footkerchief | Summary | Magma-induced death results in permanent "missing" status and lost mood due to decay of friend => Magma-destroyed corpses are always "missing," can't carve slab to prevent ghosts |
2012-02-22 20:02 | Footkerchief | Relationship added | has duplicate 0005404 |
2012-02-22 20:02 | Footkerchief | Relationship added | related to 0003708 |
2012-02-25 22:14 | quintilius | Note Added: 0020698 | |
2012-02-28 09:42 | Footkerchief | Relationship added | related to 0005203 |
2012-02-29 21:47 | crossmr | Note Added: 0020938 | |
2012-02-29 23:59 | crossmr | Issue Monitored: crossmr | |
2012-03-01 00:00 | crossmr | Issue End Monitor: crossmr | |
2012-03-01 13:33 | quintilius | Note Added: 0020969 | |
2012-03-01 18:41 | greycat | Note Added: 0020979 | |
2012-03-10 04:18 | quintilius | Note Added: 0021329 | |
2012-03-16 07:44 | Footkerchief | Relationship added | has duplicate 0005658 |
2012-03-18 20:15 | Logical2u | Relationship added | related to 0005678 |
2012-03-27 05:09 | Toady One | Note Added: 0021788 | |
2012-03-27 05:09 | Toady One | Status | new => resolved |
2012-03-27 05:09 | Toady One | Fixed in Version | => Next Version |
2012-03-27 05:09 | Toady One | Resolution | open => fixed |
2012-03-27 05:09 | Toady One | Assigned To | => Toady One |
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