|Anonymous | Login | Signup for a new account||2023-06-04 16:38 PDT|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details [ Jump to Notes ]||[ Issue History ] [ Print ]|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005284||Dwarf Fortress||Dwarf Mode -- Embark/Setup||public||2012-02-18 18:35||2012-02-21 06:49|
|Platform||AMD x4 840, Geforce 7025 Chipset||OS||Windows 7||OS Version||6.1.7601|
|Target Version||Fixed in Version|
|Summary||0005284: Crash on Embark|
|Description||Any region/world I create is bugged in 34.02.|
Pheobus Installed 34.02: http://dffd.wimbli.com/file.php?id=5597 [^]
Vanilla 34.02: http://dffd.wimbli.com/file.php?id=5598 [^]
I have had a few successful embarks with 34.01...however in 34.02 I was able to embark only at the first region/first site/first embark. It was a test embark to see if this version worked better. Every embark on any generated world since then has failed in version 34.02. In 34.01 it was HIGHLY site dependent. Speculation: if there was not enough elevation variance or too little then the site would be non-embark-able.
|Steps To Reproduce||Generate World|
|Tags||No tags attached.|
edited on: 2012-02-18 19:55
Have you tried this without using/installing Phoebus, that is, on a clean 34.02 install?
Yes, to my knowledge "Vanilla" means unedited/unmodded/clean install. I have already uploaded one of the many regions I created in a clean 34.02 install.
However I have found the main cause(s) of it in 34.02. The crash is dependent on region location, elevation(and variation of)**, and most importantly region size. Anything above 11x11 site area size is a 100% instant crash at embark. My computer should be able to handle above 11x11 easily, however. I get great frame-rates at 10x10, and 11x11; if it successfully embarks. The game runs without a hitch after a successful embark. No problems saving or re-loading yet.
**Completely flat areas are usually insta-crash. Very high elevations are usually insta-crash. Both cases regardless of site-size.
|What happens to your memory usage as you embark? Does it reach 2 GB?|
edited on: 2012-02-20 22:38
No it does not reach 2GB, it gets close to 2GB, around ~1959000 K and crashes.
edited on: 2012-02-21 06:50
Getting close to 2 GB is good enough to make this a duplicate of 0000136, especially if you're embarking on 11x11 sites. For sites with high elevation variance, you might be getting 0002713.
|2012-02-18 18:35||Mak0||New Issue|
|2012-02-18 19:54||Logical2u||Relationship added||related to 0005223|
|2012-02-18 19:55||Logical2u||Note Added: 0020081|
|2012-02-18 19:55||Logical2u||Note Edited: 0020081||View Revisions|
|2012-02-18 22:00||Mak0||Note Added: 0020090|
|2012-02-19 08:11||Footkerchief||Note Added: 0020126|
|2012-02-20 22:29||Mak0||Note Added: 0020327|
|2012-02-20 22:38||Mak0||Note Edited: 0020327||View Revisions|
|2012-02-21 06:49||Footkerchief||Note Added: 0020364|
|2012-02-21 06:49||Footkerchief||Relationship added||duplicate of 0000136|
|2012-02-21 06:49||Footkerchief||Status||new => resolved|
|2012-02-21 06:49||Footkerchief||Resolution||open => duplicate|
|2012-02-21 06:49||Footkerchief||Assigned To||=> Footkerchief|
|2012-02-21 06:50||Footkerchief||Note Edited: 0020364||View Revisions|
|Copyright © 2000 - 2010 MantisBT Group|