|Anonymous | Login | Signup for a new account||2021-05-07 06:21 PDT|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005299||Dwarf Fortress||Dwarf Mode -- Nobles||public||2012-02-19 07:02||2019-01-25 13:14|
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Platform||Mac||OS||Mac OS X||OS Version||10.7|
|Target Version||Fixed in Version|
|Summary||0005299: If fortress population drops to 1 child or insane dwarf, can't appoint/elect nobles when migrants arrive|
|Description||This is similar to issue 141 (http://www.bay12games.com/dwarves/mantisbt/view.php?id=141 [^]) but I could not figure out how to reopen that.|
I lost all my dwarves to a forgotten beast except for an unconscious child. After some time (weeks? months?) new migrants have arrived! But nobody takes the title of expedition leader and so I cannot appoint any nobles.
Maybe if nobody is eligible to become the new leader at the time the old one dies the game won't try again later?
|Additional Information||Can provide save.|
|Tags||No tags attached.|
Reminder sent to: cyhawk
The save would be appreciated. You can upload to http://dffd.wimbli.com/ [^]
|Thanks, uploaded as http://dffd.wimbli.com/file.php?id=5606. [^]|
edited on: 2012-02-23 09:47
I can confirm this issue. All dwarves died except for a child, and upon immigration, no new nobles can be appointed.
Since there are hostiles left inside the fortress and I can't appoint a militia, it is impossible to continue playing.
Experiencing a similar bug, identical to issue # 0004871 (http://www.bay12games.com/dwarves/mantisbt/view.php?id=4871 [^]). Running v34.05. My Expedition Leader went melancholy as the last dwarf standing, and died shortly after the arrival of new migrants. No new leader was appointed, nor was a mayor elected after the fortress grew > 50.
It seems that if there is no eligible successor when a leader passes, it breaks the appointment system.
I experienced a similar problem in version 0.34.10
I uploaded my save to the DFFD.
edited on: 2012-07-23 16:33
I am having the exact same problem as Gruthar. A solo melancholy dwarf remained, new settlers arrived, and the melancholy dwarf died. Nobles screen is blank.
The one possible conflating factor for me is that I am on a map with a lot of undead activity. There may be some chances that one of my old nobles is now walking dead but I can't find him and put him to rest.
My surface has been overrun with 100-200 zombies for five years. I did notice some old dwarves resurrect and took new names when they did; constructing engraved slabs for them seemed to put them to rest.
Similar problem in 0.34.11
Lost 6 of the starting dwarf in an early tantrum spiral. The last survivor went crazy. Shortly after the first migration wave arrived and the crazy dwarf soon died. I was unable to appoint a new leader or any other noble. I waited another migration wave in case but the problem remained.
Similar/Same problem in 0.34.11 (linux)
Tryed playing freezing, made a 2x2 farm plot, as undead creatures and other fun came about and killed everyone but my hunter. Hunter brewd a drink, went made, then migrants. (And they all died except 1 who was brewing a drink at the time..)
Now the nobels screen is completly blank, cannot manage fortress.
Link to save: http://dffd.wimbli.com/file.php?id=8369 [^]
Same problem 0.40.16 (windows, using lazy newb pack)
Weremonitor killed my my fort except an infected child, migrants arrive, this bug.
Knight Otu (manager)
|In 0009639, MaryaClare said that at least in 0.42.06 a new mayor was elected after a time.|
v0.43.05: unbeliever536 posted a save in 0009934:
|Playing the same save forward, a new expedition leader actually *was* appointed shortly after an annual autosave. Not sure exactly what's going on.|
edited on: 2019-01-25 16:32
Saw the same thing in 0.44.11 after a pesky werebeast epidemic. It seems to have fixed itself quickly though - I made a military shortly after getting some migrants (appointing the commander through the military screen, not the nobles screen). Next time I looked at the nobles screen, all was back to normal!
|2012-02-19 07:02||cyhawk||New Issue|
|2012-02-19 07:51||Footkerchief||Relationship added||related to 0000141|
|2012-02-19 07:52||Footkerchief||Note Added: 0020118|
|2012-02-19 08:25||cyhawk||Note Added: 0020132|
|2012-02-23 09:46||timm||Note Added: 0020551|
|2012-02-23 09:47||timm||Note Edited: 0020551||View Revisions|
|2012-02-23 10:36||Footkerchief||Summary||New expedition leader does not get elected => If fortress population drops to 1 child, can't appoint/elect nobles when migrants arrive|
|2012-03-08 11:02||Knight Otu||Relationship added||has duplicate 0005579|
|2012-05-08 19:16||Gruthar||Note Added: 0022458|
|2012-05-14 08:43||Footkerchief||Relationship added||has duplicate 0004871|
|2012-05-14 08:45||Footkerchief||Relationship added||related to 0005873|
|2012-05-16 09:14||Footkerchief||Relationship replaced||has duplicate 0005873|
|2012-06-01 06:31||Knight Otu||Relationship added||has duplicate 0005975|
|2012-06-09 03:21||un_def||Note Added: 0022930|
|2012-07-23 02:15||Knight Otu||Relationship added||has duplicate 0006122|
|2012-07-23 02:17||Knight Otu||Summary||If fortress population drops to 1 child, can't appoint/elect nobles when migrants arrive => If fortress population drops to 1 child or insane dwarf, can't appoint/elect nobles when migrants arrive|
|2012-07-23 16:32||slam||Note Added: 0023334|
|2012-07-23 16:33||slam||Note Edited: 0023334||View Revisions|
|2012-07-23 16:34||slam||Issue Monitored: slam|
|2013-09-23 22:15||Geaxle||Note Added: 0024136|
|2014-01-27 10:56||fu-fu||Note Added: 0024396|
|2014-07-12 12:11||Footkerchief||Relationship added||related to 0007146|
|2014-08-13 18:23||Footkerchief||Relationship added||has duplicate 0007993|
|2014-08-13 18:23||Footkerchief||Issue Monitored: Therolt|
|2014-08-13 18:23||Footkerchief||Assigned To||=> Footkerchief|
|2014-08-13 18:23||Footkerchief||Status||new => confirmed|
|2014-08-24 07:25||Footkerchief||Relationship added||related to 0008129|
|2014-11-24 12:11||yd12k||Note Added: 0031151|
|2014-12-20 13:58||Footkerchief||Relationship added||related to 0008644|
|2016-04-03 02:43||Knight Otu||Relationship added||has duplicate 0009639|
|2016-04-03 02:46||Knight Otu||Note Added: 0034970|
|2016-07-22 22:07||Loci||Relationship added||has duplicate 0009934|
|2016-07-22 22:08||Loci||Note Added: 0035679|
|2016-07-22 22:22||unbeliever536||Note Added: 0035682|
|2018-06-17 13:35||Loci||Relationship added||has duplicate 0010791|
|2019-01-25 13:14||jaddle||Note Added: 0039151|
|2019-01-25 16:32||jaddle||Note Edited: 0039151||View Revisions|
|Copyright © 2000 - 2010 MantisBT Group|