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IDProjectCategoryView StatusDate SubmittedLast Update
0005299Dwarf FortressDwarf Mode -- Noblespublic2012-02-19 07:022019-01-25 13:14
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityhave not tried
PlatformMacOSMac OS XOS Version10.7
Product Version0.34.01 
Target VersionFixed in Version 
Summary0005299: If fortress population drops to 1 child or insane dwarf, can't appoint/elect nobles when migrants arrive
DescriptionThis is similar to issue 141 ( [^]) but I could not figure out how to reopen that.

What happened:
I lost all my dwarves to a forgotten beast except for an unconscious child. After some time (weeks? months?) new migrants have arrived! But nobody takes the title of expedition leader and so I cannot appoint any nobles.

Maybe if nobody is eligible to become the new leader at the time the old one dies the game won't try again later?
Additional InformationCan provide save.
TagsNo tags attached.
Attached Files

- Relationships
related to 0000141closedToady One After death of expedition leader or mayor (any noble), positions disappear from nobles screen and can't be appointed or replaced 
related to 0007146new Expedition Leader can have left the fort upon unretire, blanking out nobles screen. 
has duplicate 0005579resolvedKnight Otu Nobles completely disabled 
has duplicate 0004871resolvedFootkerchief Blank Nobles Screen 
has duplicate 0005873resolvedFootkerchief Baron is not arriving even with requirements 
has duplicate 0005975resolvedKnight Otu The assign nobles screen blanks out when all adults are dead, but children still survive. 
has duplicate 0006122resolvedKnight Otu Noble screen blank after melancholy leader dies 
has duplicate 0007993resolvedFootkerchief Expedition Leader not appointed/appointable. 
has duplicate 0009639resolvedKnight Otu Can't select nobles after forgotten beast attack left only one survivor and shortly after 18 migrants arrived 
has duplicate 0009934resolvedLoci After die-off of all adult dwarves, fort not considered to fall; when migrants arrive, no new expedition leader appointed. 
has duplicate 0010791resolvedLoci Positions Vanish for Noble Screen When Fort Reduced to Single "Monster Slayer" 
related to 0008129confirmedFootkerchief Positions disappear from nobles screen when expedition leader is promoted to monarch 
related to 0008644new Nobles Screen left blank after Expedition Leader Died, Stay blank even after retire/unretire 

-  Notes
Footkerchief (manager)
2012-02-19 07:52

Reminder sent to: cyhawk

The save would be appreciated. You can upload to [^]
cyhawk (reporter)
2012-02-19 08:25

Thanks, uploaded as [^]
timm (reporter)
2012-02-23 09:46
edited on: 2012-02-23 09:47

I can confirm this issue. All dwarves died except for a child, and upon immigration, no new nobles can be appointed.

Since there are hostiles left inside the fortress and I can't appoint a militia, it is impossible to continue playing.

Gruthar (reporter)
2012-05-08 19:16

Experiencing a similar bug, identical to issue # 0004871 ( [^]). Running v34.05. My Expedition Leader went melancholy as the last dwarf standing, and died shortly after the arrival of new migrants. No new leader was appointed, nor was a mayor elected after the fortress grew > 50.

It seems that if there is no eligible successor when a leader passes, it breaks the appointment system.
un_def (reporter)
2012-06-09 03:21

I experienced a similar problem in version 0.34.10

I uploaded my save to the DFFD. [^]
slam (reporter)
2012-07-23 16:32
edited on: 2012-07-23 16:33

I am having the exact same problem as Gruthar. A solo melancholy dwarf remained, new settlers arrived, and the melancholy dwarf died. Nobles screen is blank.

The one possible conflating factor for me is that I am on a map with a lot of undead activity. There may be some chances that one of my old nobles is now walking dead but I can't find him and put him to rest.

My surface has been overrun with 100-200 zombies for five years. I did notice some old dwarves resurrect and took new names when they did; constructing engraved slabs for them seemed to put them to rest.

Geaxle (reporter)
2013-09-23 22:15

Similar problem in 0.34.11

Lost 6 of the starting dwarf in an early tantrum spiral. The last survivor went crazy. Shortly after the first migration wave arrived and the crazy dwarf soon died. I was unable to appoint a new leader or any other noble. I waited another migration wave in case but the problem remained.
fu-fu (reporter)
2014-01-27 10:56

Similar/Same problem in 0.34.11 (linux)
Tryed playing freezing, made a 2x2 farm plot, as undead creatures and other fun came about and killed everyone but my hunter. Hunter brewd a drink, went made, then migrants. (And they all died except 1 who was brewing a drink at the time..)

Now the nobels screen is completly blank, cannot manage fortress.

Link to save: [^]
yd12k (reporter)
2014-11-24 12:11

Same problem 0.40.16 (windows, using lazy newb pack)
Weremonitor killed my my fort except an infected child, migrants arrive, this bug. [^]
Knight Otu (manager)
2016-04-03 02:46

In 0009639, MaryaClare said that at least in 0.42.06 a new mayor was elected after a time.
Loci (manager)
2016-07-22 22:08

v0.43.05: unbeliever536 posted a save in 0009934: [^]
unbeliever536 (reporter)
2016-07-22 22:22

Playing the same save forward, a new expedition leader actually *was* appointed shortly after an annual autosave. Not sure exactly what's going on.
jaddle (reporter)
2019-01-25 13:14
edited on: 2019-01-25 16:32

Saw the same thing in 0.44.11 after a pesky werebeast epidemic. It seems to have fixed itself quickly though - I made a military shortly after getting some migrants (appointing the commander through the military screen, not the nobles screen). Next time I looked at the nobles screen, all was back to normal!

- Issue History
Date Modified Username Field Change
2012-02-19 07:02 cyhawk New Issue
2012-02-19 07:51 Footkerchief Relationship added related to 0000141
2012-02-19 07:52 Footkerchief Note Added: 0020118
2012-02-19 08:25 cyhawk Note Added: 0020132
2012-02-23 09:46 timm Note Added: 0020551
2012-02-23 09:47 timm Note Edited: 0020551 View Revisions
2012-02-23 10:36 Footkerchief Summary New expedition leader does not get elected => If fortress population drops to 1 child, can't appoint/elect nobles when migrants arrive
2012-03-08 11:02 Knight Otu Relationship added has duplicate 0005579
2012-05-08 19:16 Gruthar Note Added: 0022458
2012-05-14 08:43 Footkerchief Relationship added has duplicate 0004871
2012-05-14 08:45 Footkerchief Relationship added related to 0005873
2012-05-16 09:14 Footkerchief Relationship replaced has duplicate 0005873
2012-06-01 06:31 Knight Otu Relationship added has duplicate 0005975
2012-06-09 03:21 un_def Note Added: 0022930
2012-07-23 02:15 Knight Otu Relationship added has duplicate 0006122
2012-07-23 02:17 Knight Otu Summary If fortress population drops to 1 child, can't appoint/elect nobles when migrants arrive => If fortress population drops to 1 child or insane dwarf, can't appoint/elect nobles when migrants arrive
2012-07-23 16:32 slam Note Added: 0023334
2012-07-23 16:33 slam Note Edited: 0023334 View Revisions
2012-07-23 16:34 slam Issue Monitored: slam
2013-09-23 22:15 Geaxle Note Added: 0024136
2014-01-27 10:56 fu-fu Note Added: 0024396
2014-07-12 12:11 Footkerchief Relationship added related to 0007146
2014-08-13 18:23 Footkerchief Relationship added has duplicate 0007993
2014-08-13 18:23 Footkerchief Issue Monitored: Therolt
2014-08-13 18:23 Footkerchief Assigned To => Footkerchief
2014-08-13 18:23 Footkerchief Status new => confirmed
2014-08-24 07:25 Footkerchief Relationship added related to 0008129
2014-11-24 12:11 yd12k Note Added: 0031151
2014-12-20 13:58 Footkerchief Relationship added related to 0008644
2016-04-03 02:43 Knight Otu Relationship added has duplicate 0009639
2016-04-03 02:46 Knight Otu Note Added: 0034970
2016-07-22 22:07 Loci Relationship added has duplicate 0009934
2016-07-22 22:08 Loci Note Added: 0035679
2016-07-22 22:22 unbeliever536 Note Added: 0035682
2018-06-17 13:35 Loci Relationship added has duplicate 0010791
2019-01-25 13:14 jaddle Note Added: 0039151
2019-01-25 16:32 jaddle Note Edited: 0039151 View Revisions

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