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IDProjectCategoryView StatusDate SubmittedLast Update
0005472Dwarf FortressMaterial Propertiespublic2012-02-26 16:132012-12-16 20:49
ReporterVattic 
Assigned To 
PrioritylowSeveritytweakReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.34.02 
Target VersionFixed in Version 
Summary0005472: Hardcoded materials (mud, water) have unrealistic properties
DescriptionThe hardcoded materials have unrealistic properties.

In the un-modded game this shows itself most clearly with the mud men. Attacks chip, fracture, and shatter their mud. This mud being the same as is left after irrigation.

This also applies to the other hardcoded materials making them unusable in modded creatures.

"You strike Water Man 2 in the head with your steel war hammer, shattering it!"
Steps To ReproduceRemove ARENA_RESTRICTED from mud men in the raws.
Spawn a mud man in the arena.
Spawn a different creature and posses them.
Strike the mud man and see the combat reports.
TagsNo tags attached.
Attached Files

- Relationships
related to 0003498new Some hardcoded materials are unrealistically immune to heat/cold 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2012-02-26 16:13 Vattic New Issue
2012-02-26 16:18 Logical2u Relationship added related to 0003498
2012-02-26 19:55 Vattic Issue Monitored: Vattic
2012-02-28 18:27 Footkerchief Summary Hardcoded materials have unrealistic properties. => Hardcoded materials (mud, water) have unrealistic properties
2012-12-16 20:49 Vattic Issue End Monitor: Vattic


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