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IDProjectCategoryView StatusDate SubmittedLast Update
0005598Dwarf FortressAdventure Mode -- Townpublic2012-03-09 22:492014-09-02 15:31
ReporterNW_Kohaku 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.34.05 
Target VersionFixed in Version0.40.11 
Summary0005598: Town shops/cabinets contain human-sized clothes regardless of size of actual residents
DescriptionClothing that appears on the bodies of non-human sized creatures have the proper size, however, any clothing (or armor) that appears in dressers or other not-on-body locations appear to be made in a "default" size that fits humans, even when they are not clothing that humans can wear.

This problem comes up when you have dwarves, goblins, or elves living in towns and cities in vanilla. However, it is far more pronounced when you use modding to try to create, for example, dwarves that live in cities so that you can buy dwarven armor, or if you create a wholly new race.
Steps To ReproduceThe simplest way would be to simply alter the size of humans, gen a new world, and look through some dressers.

I also have a save, if that is faster for you (link also has screen caps): http://dffd.wimbli.com/file.php?id=5833 [^]
Additional InformationThis occurs even in hamlets consisting only of that one race, and even if they are generating clothing custom modded in for that race and civ, which are not available to humans.
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0005577resolvedFootkerchief Shops do not sell gear appropriate for their civilization 
has duplicate 0006694resolvedDwarfu Elves produce clothes too big for themselves. 
related to 0006563resolvedToady One All clothes in cabinets of Dwarven Fortress are too large for dwarves 

-  Notes
(0021332)
Rafal99 (reporter)
2012-03-10 07:31

I can confirm this.
I have modded dwarves to live in towns, and the dwarven towns I visited had a majority of dwarves, but:
-ALL types of shops contain ONLY human-sized clothes/armor
-cabinets in houses contain ONLY human-sized clothes

Only castles, keeps and tombs contain dwarf-sized clothes/armor
(0021334)
Footkerchief (manager)
2012-03-10 07:49

Mostly a duplicate of 0005577, but this one has a few more details.
(0021434)
NW_Kohaku (reporter)
2012-03-12 18:48
edited on: 2012-03-12 18:49

As an aside, this exacerbates some problems with the way that you cannot create custom races to have custom clothing. In that mod, I have a serpentine race which isn't supposed to be able to wear pants, and wears things like "tail warmers" instead... and when I go into the sewers, I find elven bandits wearing "tail warmers" on their feet.

I should point out that the tails of these nagas are roughly half their body size, and as such WAY too big to make a tail warmer into a sock.

(0029780)
Toady One (administrator)
2014-08-29 12:41

There is an extent to which this is an extension of the unfinished trade stuff. I've fixed it to some degree, but there will continue to be problems for a long while, since it is very tricky to manage the items and make them regenerate properly in the face of changing populations etc.

- Issue History
Date Modified Username Field Change
2012-03-09 22:49 NW_Kohaku New Issue
2012-03-10 07:31 Rafal99 Note Added: 0021332
2012-03-10 07:47 Footkerchief Relationship added has duplicate 0005577
2012-03-10 07:48 Footkerchief Summary Hamlet and town dressers filled with human-sized clothes regardless of size of actual residents => Town shops/cabinets contain human-sized clothes regardless of size of actual residents
2012-03-10 07:49 Footkerchief Note Added: 0021334
2012-03-11 00:13 Rafal99 Issue Monitored: Rafal99
2012-03-12 18:48 NW_Kohaku Note Added: 0021434
2012-03-12 18:49 NW_Kohaku Note Edited: 0021434 View Revisions
2012-03-23 05:01 Buglist Issue Monitored: Buglist
2014-07-08 09:33 lethosor Relationship added related to 0006563
2014-07-08 12:37 Dwarfu Relationship added parent of 0006694
2014-07-14 11:33 Footkerchief Relationship replaced has duplicate 0006694
2014-08-29 12:41 Toady One Note Added: 0029780
2014-08-29 12:41 Toady One Status new => resolved
2014-08-29 12:41 Toady One Fixed in Version => Next Version
2014-08-29 12:41 Toady One Resolution open => fixed
2014-08-29 12:41 Toady One Assigned To => Toady One
2014-09-02 15:31 Rafal99 Issue End Monitor: Rafal99


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